diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 4bff54a59..713eded6d 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -31,6 +31,8 @@ using Tegra::Shader::IpaInterpMode; using Tegra::Shader::IpaMode; using Tegra::Shader::IpaSampleMode; using Tegra::Shader::Register; + +using namespace std::string_literals; using namespace VideoCommon::Shader; using Maxwell = Tegra::Engines::Maxwell3D::Regs; @@ -96,11 +98,9 @@ private: }; /// Generates code to use for a swizzle operation. -std::string GetSwizzle(u32 elem) { - ASSERT(elem <= 3); - std::string swizzle = "."; - swizzle += "xyzw"[elem]; - return swizzle; +constexpr const char* GetSwizzle(u32 element) { + constexpr std::array swizzle = {".x", ".y", ".z", ".w"}; + return swizzle.at(element); } /// Translate topology @@ -622,7 +622,7 @@ private: if (stage != ShaderStage::Fragment) { return GeometryPass("position") + GetSwizzle(element); } else { - return element == 3 ? "1.0f" : "gl_FragCoord" + GetSwizzle(element); + return element == 3 ? "1.0f" : ("gl_FragCoord"s + GetSwizzle(element)); } case Attribute::Index::PointCoord: switch (element) { @@ -909,7 +909,7 @@ private: target = [&]() -> std::string { switch (const auto attribute = abuf->GetIndex(); abuf->GetIndex()) { case Attribute::Index::Position: - return "position" + GetSwizzle(abuf->GetElement()); + return "position"s + GetSwizzle(abuf->GetElement()); case Attribute::Index::PointSize: return "gl_PointSize"; case Attribute::Index::ClipDistances0123: