From 87909d327f3625b40d8edc0bcde087306cbc03c7 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 18 Jul 2019 01:16:15 -0300 Subject: [PATCH] gl_shader_cache: Fix newline on buffer preprocessor definitions --- src/video_core/renderer_opengl/gl_shader_cache.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 32dd9eae7..ca2c43494 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -218,17 +218,21 @@ CachedProgram SpecializeShader(const std::string& code, const GLShader::ShaderEn if (!texture_buffer_usage.test(i)) { continue; } - source += fmt::format("#define SAMPLER_{}_IS_BUFFER", i); + source += fmt::format("#define SAMPLER_{}_IS_BUFFER\n", i); + } + if (texture_buffer_usage.any()) { + source += '\n'; } if (program_type == Maxwell::ShaderProgram::Geometry) { const auto [glsl_topology, debug_name, max_vertices] = GetPrimitiveDescription(primitive_mode); - source += "layout (" + std::string(glsl_topology) + ") in;\n"; + source += "layout (" + std::string(glsl_topology) + ") in;\n\n"; source += "#define MAX_VERTEX_INPUT " + std::to_string(max_vertices) + '\n'; } + source += '\n'; source += code; OGLShader shader;