From 8486e7f8c8367a7cc225da9fbac262a116744108 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 21 Dec 2018 02:22:44 -0300 Subject: [PATCH] shader_decode: Implement SEL --- src/video_core/shader/decode/arithmetic_integer.cpp | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp index 47b27ac5b..429b86813 100644 --- a/src/video_core/shader/decode/arithmetic_integer.cpp +++ b/src/video_core/shader/decode/arithmetic_integer.cpp @@ -41,6 +41,14 @@ u32 ShaderIR::DecodeArithmeticInteger(BasicBlock& bb, u32 pc) { SetRegister(bb, instr.gpr0, Operation(OperationCode::IAdd, PRECISE, op_a, op_b)); break; } + case OpCode::Id::SEL_C: + case OpCode::Id::SEL_R: + case OpCode::Id::SEL_IMM: { + const Node condition = GetPredicate(instr.sel.pred, instr.sel.neg_pred != 0); + const Node value = Operation(OperationCode::Select, PRECISE, condition, op_a, op_b); + SetRegister(bb, instr.gpr0, value); + break; + } default: UNIMPLEMENTED_MSG("Unhandled ArithmeticInteger instruction: {}", opcode->get().GetName()); }