From 7504df52fcc3dd320091a362ecc0df1c93ec8cfd Mon Sep 17 00:00:00 2001 From: bunnei Date: Sat, 24 Mar 2018 22:25:38 -0400 Subject: [PATCH] renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack. --- src/video_core/renderer_opengl/renderer_opengl.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 85e91c0e2..221d0a222 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -142,11 +142,6 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel}; const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset}; - // TODO(bunnei): The framebuffer region should only be invalidated if it is written to, not - // every frame. When we find the right place for this, the below line can be removed. - Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes, - Memory::FlushMode::Invalidate); - // Framebuffer orientation handling framebuffer_transform_flags = framebuffer.transform_flags;