From 1e35ade1ecfb37cd8e4f7d5211d5f7a6f0c4cf9c Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Fri, 7 Oct 2022 15:10:06 -0400 Subject: [PATCH] configure_graphics: Fix graphics API selection when a game is running The graphics API setting should not be changed when a game is running. --- src/yuzu/configuration/configure_graphics.cpp | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 87e5d0f48..bd69d04a6 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -57,9 +57,10 @@ ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* paren UpdateBackgroundColorButton(new_bg_color); }); - ui->api->setEnabled(!UISettings::values.has_broken_vulkan); - ui->api_widget->setEnabled(!UISettings::values.has_broken_vulkan || - Settings::IsConfiguringGlobal()); + ui->api->setEnabled(!UISettings::values.has_broken_vulkan && ui->api->isEnabled()); + ui->api_widget->setEnabled( + (!UISettings::values.has_broken_vulkan || Settings::IsConfiguringGlobal()) && + ui->api_widget->isEnabled()); ui->bg_label->setVisible(Settings::IsConfiguringGlobal()); ui->bg_combobox->setVisible(!Settings::IsConfiguringGlobal()); }