From 6c41d1cd7eadf1030c02d661d7f360b98f4a8943 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sat, 5 Oct 2019 08:48:15 -0400 Subject: [PATCH] video_core/ast: Make ShowCurrentState() take a string_view instead of std::string Allows the function to be non-allocating in terms of the output string. --- src/video_core/shader/ast.cpp | 2 +- src/video_core/shader/ast.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/video_core/shader/ast.cpp b/src/video_core/shader/ast.cpp index 6eba78025..436d45f4b 100644 --- a/src/video_core/shader/ast.cpp +++ b/src/video_core/shader/ast.cpp @@ -549,7 +549,7 @@ bool ASTManager::DirectlyRelated(const ASTNode& first, const ASTNode& second) co return min->GetParent() == max->GetParent(); } -void ASTManager::ShowCurrentState(std::string state) { +void ASTManager::ShowCurrentState(std::string_view state) { LOG_CRITICAL(HW_GPU, "\nState {}:\n\n{}\n", state, Print()); SanityCheck(); } diff --git a/src/video_core/shader/ast.h b/src/video_core/shader/ast.h index d280ed143..5a77c60cb 100644 --- a/src/video_core/shader/ast.h +++ b/src/video_core/shader/ast.h @@ -332,7 +332,7 @@ public: void Decompile(); - void ShowCurrentState(std::string state); + void ShowCurrentState(std::string_view state); void SanityCheck();