diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index aaa1acea9..103f39e91 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -873,6 +873,7 @@ union Instruction { union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; + BitField<6, 1, u64> neg_b; BitField<7, 1, u64> abs_a; BitField<39, 3, u64> pred39; BitField<42, 1, u64> neg_pred; diff --git a/src/video_core/shader/decode/float_set_predicate.cpp b/src/video_core/shader/decode/float_set_predicate.cpp index 2323052b0..815464f28 100644 --- a/src/video_core/shader/decode/float_set_predicate.cpp +++ b/src/video_core/shader/decode/float_set_predicate.cpp @@ -18,8 +18,8 @@ u32 ShaderIR::DecodeFloatSetPredicate(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); - const Node op_a = GetOperandAbsNegFloat(GetRegister(instr.gpr8), instr.fsetp.abs_a != 0, - instr.fsetp.neg_a != 0); + Node op_a = GetOperandAbsNegFloat(GetRegister(instr.gpr8), instr.fsetp.abs_a != 0, + instr.fsetp.neg_a != 0); Node op_b = [&]() { if (instr.is_b_imm) { return GetImmediate19(instr); @@ -29,12 +29,13 @@ u32 ShaderIR::DecodeFloatSetPredicate(NodeBlock& bb, u32 pc) { return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()); } }(); - op_b = GetOperandAbsNegFloat(op_b, instr.fsetp.abs_b, false); + op_b = GetOperandAbsNegFloat(std::move(op_b), instr.fsetp.abs_b, instr.fsetp.neg_b); // We can't use the constant predicate as destination. ASSERT(instr.fsetp.pred3 != static_cast(Pred::UnusedIndex)); - const Node predicate = GetPredicateComparisonFloat(instr.fsetp.cond, op_a, op_b); + const Node predicate = + GetPredicateComparisonFloat(instr.fsetp.cond, std::move(op_a), std::move(op_b)); const Node second_pred = GetPredicate(instr.fsetp.pred39, instr.fsetp.neg_pred != 0); const OperationCode combiner = GetPredicateCombiner(instr.fsetp.op);