diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 3f0939ec9..692655395 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -89,12 +89,7 @@ void ThreadManager::FlushRegion(CacheAddr addr, u64 size) { } void ThreadManager::InvalidateRegion(CacheAddr addr, u64 size) { - if (state.queue.Empty()) { - // It's quicker to invalidate a single region on the CPU if the queue is already empty - system.Renderer().Rasterizer().InvalidateRegion(addr, size); - } else { - PushCommand(InvalidateRegionCommand(addr, size)); - } + system.Renderer().Rasterizer().InvalidateRegion(addr, size); } void ThreadManager::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {