diff --git a/src/shader_recompiler/ir_opt/rescaling_pass.cpp b/src/shader_recompiler/ir_opt/rescaling_pass.cpp index 0d642dd0d..a5fa4ee83 100644 --- a/src/shader_recompiler/ir_opt/rescaling_pass.cpp +++ b/src/shader_recompiler/ir_opt/rescaling_pass.cpp @@ -14,6 +14,22 @@ namespace Shader::Optimization { namespace { +[[nodiscard]] bool IsTextureTypeRescalable(TextureType type) { + switch (type) { + case TextureType::Color2D: + case TextureType::ColorArray2D: + return true; + case TextureType::Color1D: + case TextureType::ColorArray1D: + case TextureType::Color3D: + case TextureType::ColorCube: + case TextureType::ColorArrayCube: + case TextureType::Buffer: + break; + } + return false; +} + void VisitMark(const IR::Inst& inst) { switch (inst.GetOpcode()) { case IR::Opcode::ShuffleIndex: @@ -179,6 +195,9 @@ void SubScaleCoord(IR::IREmitter& ir, IR::Inst& inst, const IR::U1& is_scaled) { void SubScaleImageFetch(IR::Block& block, IR::Inst& inst) { IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; const auto info{inst.Flags()}; + if (!IsTextureTypeRescalable(info.type)) { + return; + } const IR::U1 is_scaled{ir.IsTextureScaled(ir.Imm32(info.descriptor_index))}; SubScaleCoord(ir, inst, is_scaled); // Scale ImageFetch offset @@ -188,6 +207,9 @@ void SubScaleImageFetch(IR::Block& block, IR::Inst& inst) { void SubScaleImageRead(IR::Block& block, IR::Inst& inst) { IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; const auto info{inst.Flags()}; + if (!IsTextureTypeRescalable(info.type)) { + return; + } const IR::U1 is_scaled{ir.IsImageScaled(ir.Imm32(info.descriptor_index))}; SubScaleCoord(ir, inst, is_scaled); } @@ -195,6 +217,9 @@ void SubScaleImageRead(IR::Block& block, IR::Inst& inst) { void PatchImageFetch(IR::Block& block, IR::Inst& inst) { IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; const auto info{inst.Flags()}; + if (!IsTextureTypeRescalable(info.type)) { + return; + } const IR::U1 is_scaled{ir.IsTextureScaled(ir.Imm32(info.descriptor_index))}; ScaleIntegerComposite(ir, inst, is_scaled, 1); // Scale ImageFetch offset @@ -204,6 +229,9 @@ void PatchImageFetch(IR::Block& block, IR::Inst& inst) { void PatchImageRead(IR::Block& block, IR::Inst& inst) { IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; const auto info{inst.Flags()}; + if (!IsTextureTypeRescalable(info.type)) { + return; + } const IR::U1 is_scaled{ir.IsImageScaled(ir.Imm32(info.descriptor_index))}; ScaleIntegerComposite(ir, inst, is_scaled, 1); }