From 5568763a577d969788f1a9c3871ff4f0b284ca3d Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Tue, 14 Jun 2022 09:14:13 -0400 Subject: [PATCH] vk_compute_pass: Use VK_ACCESS_NONE This enumeration was introduced in Vulkan 1.3, prefer using this instead of defaulting the enum. Also resolves a narrowing conversion warning on MSVC. --- src/video_core/renderer_vulkan/vk_compute_pass.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp index b75c99d44..a3d478837 100644 --- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp +++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp @@ -333,7 +333,7 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map, const VkImageMemoryBarrier image_barrier{ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, .pNext = nullptr, - .srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VkAccessFlagBits{}, + .srcAccessMask = is_initialized ? VK_ACCESS_SHADER_WRITE_BIT : VK_ACCESS_NONE, .dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, .oldLayout = is_initialized ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_UNDEFINED, .newLayout = VK_IMAGE_LAYOUT_GENERAL,