diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 56d9c575b..5d5ad84b7 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -601,7 +601,6 @@ void RasterizerOpenGL::SamplerInfo::Create() { sampler.Create(); mag_filter = min_filter = Tegra::Texture::TextureFilter::Linear; wrap_u = wrap_v = Tegra::Texture::WrapMode::Wrap; - border_color_r = border_color_g = border_color_b = border_color_a = 0; // default is GL_LINEAR_MIPMAP_LINEAR glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR); @@ -630,8 +629,12 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr } if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border) { - // TODO(Subv): Implement border color - ASSERT(false); + const GLvec4 new_border_color = {{config.border_color_r, config.border_color_g, + config.border_color_b, config.border_color_a}}; + if (border_color != new_border_color) { + border_color = new_border_color; + glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data()); + } } } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index c406142e4..ab06e2d95 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -77,10 +77,7 @@ private: Tegra::Texture::TextureFilter min_filter; Tegra::Texture::WrapMode wrap_u; Tegra::Texture::WrapMode wrap_v; - u32 border_color_r; - u32 border_color_g; - u32 border_color_b; - u32 border_color_a; + GLvec4 border_color; }; /// Configures the color and depth framebuffer states and returns the dirty diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index e19c3b280..369bdd905 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -112,6 +112,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { return GL_MIRRORED_REPEAT; case Tegra::Texture::WrapMode::ClampToEdge: return GL_CLAMP_TO_EDGE; + case Tegra::Texture::WrapMode::Border: + return GL_CLAMP_TO_BORDER; case Tegra::Texture::WrapMode::ClampOGL: // TODO(Subv): GL_CLAMP was removed as of OpenGL 3.1, to implement GL_CLAMP, we can use // GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index d1c755033..c6bd2f4b9 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -242,10 +242,10 @@ struct TSCEntry { BitField<6, 2, TextureMipmapFilter> mip_filter; }; INSERT_PADDING_BYTES(8); - u32 border_color_r; - u32 border_color_g; - u32 border_color_b; - u32 border_color_a; + float border_color_r; + float border_color_g; + float border_color_b; + float border_color_a; }; static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");