From 48a1687f515110b602c64ffbc27eacef3e57a575 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 8 Nov 2019 22:38:26 -0300 Subject: [PATCH] texture_cache: Drop abstracted ComponentType Abstracted ComponentType was not being used in a meaningful way. This commit drops its usage. There is one place where it was being used to test compatibility between two cached surfaces, but this one is implied in the pixel format. Removing the component type test doesn't change the behaviour. --- .../renderer_opengl/gl_texture_cache.cpp | 185 ++++++++---------- .../renderer_vulkan/maxwell_to_vk.cpp | 142 +++++++------- .../renderer_vulkan/maxwell_to_vk.h | 3 +- src/video_core/surface.cpp | 85 -------- src/video_core/surface.h | 15 -- .../texture_cache/surface_params.cpp | 12 +- src/video_core/texture_cache/surface_params.h | 1 - src/video_core/texture_cache/texture_cache.h | 9 +- 8 files changed, 158 insertions(+), 294 deletions(-) diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 55b3e58b2..4659e098f 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -23,7 +23,6 @@ namespace OpenGL { using Tegra::Texture::SwizzleSource; using VideoCore::MortonSwizzleMode; -using VideoCore::Surface::ComponentType; using VideoCore::Surface::PixelFormat; using VideoCore::Surface::SurfaceCompression; using VideoCore::Surface::SurfaceTarget; @@ -40,114 +39,95 @@ struct FormatTuple { GLint internal_format; GLenum format; GLenum type; - ComponentType component_type; bool compressed; }; constexpr std::array tex_format_tuples = {{ - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8U - {GL_RGBA8, GL_RGBA, GL_BYTE, ComponentType::SNorm, false}, // ABGR8S - {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // ABGR8UI - {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5U - {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm, - false}, // A2B10G10R10U - {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5U - {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8U - {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, ComponentType::UInt, false}, // R8UI - {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F - {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RGBA16U - {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RGBA16UI - {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float, - false}, // R11FG11FB10F - {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI - {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT1 - {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT23 - {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT45 - {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1 - {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXN2UNORM - {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, ComponentType::SNorm, true}, // DXN2SNORM - {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // BC7U - {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, - true}, // BC6H_UF16 - {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float, - true}, // BC6H_SF16 - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 - {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8 - {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F - {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F - {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F - {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F - {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16U - {GL_R16_SNORM, GL_RED, GL_SHORT, ComponentType::SNorm, false}, // R16S - {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // R16UI - {GL_R16I, GL_RED_INTEGER, GL_SHORT, ComponentType::SInt, false}, // R16I - {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16 - {GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F - {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI - {GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I - {GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S - {GL_RGB32F, GL_RGB, GL_FLOAT, ComponentType::Float, false}, // RGB32F - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, - false}, // RGBA8_SRGB - {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // RG8U - {GL_RG8, GL_RG, GL_BYTE, ComponentType::SNorm, false}, // RG8S - {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RG32UI - {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBX16F - {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // R32UI - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8 - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5 - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4 - {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8U + {GL_RGBA8, GL_RGBA, GL_BYTE, false}, // ABGR8S + {GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, false}, // ABGR8UI + {GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5U + {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10U + {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5U + {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8U + {GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, false}, // R8UI + {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F + {GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, false}, // RGBA16U + {GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, false}, // RGBA16UI + {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F + {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, false}, // RGBA32UI + {GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1 + {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23 + {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45 + {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1 + {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN2UNORM + {GL_COMPRESSED_SIGNED_RG_RGTC2, GL_RG, GL_INT, true}, // DXN2SNORM + {GL_COMPRESSED_RGBA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U + {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_UF16 + {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // BC6H_SF16 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4 + {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8 + {GL_RGBA32F, GL_RGBA, GL_FLOAT, false}, // RGBA32F + {GL_RG32F, GL_RG, GL_FLOAT, false}, // RG32F + {GL_R32F, GL_RED, GL_FLOAT, false}, // R32F + {GL_R16F, GL_RED, GL_HALF_FLOAT, false}, // R16F + {GL_R16, GL_RED, GL_UNSIGNED_SHORT, false}, // R16U + {GL_R16_SNORM, GL_RED, GL_SHORT, false}, // R16S + {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, false}, // R16UI + {GL_R16I, GL_RED_INTEGER, GL_SHORT, false}, // R16I + {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, false}, // RG16 + {GL_RG16F, GL_RG, GL_HALF_FLOAT, false}, // RG16F + {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, false}, // RG16UI + {GL_RG16I, GL_RG_INTEGER, GL_SHORT, false}, // RG16I + {GL_RG16_SNORM, GL_RG, GL_SHORT, false}, // RG16S + {GL_RGB32F, GL_RGB, GL_FLOAT, false}, // RGB32F + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // RGBA8_SRGB + {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, false}, // RG8U + {GL_RG8, GL_RG, GL_BYTE, false}, // RG8S + {GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, false}, // RG32UI + {GL_RGB16F, GL_RGBA16, GL_HALF_FLOAT, false}, // RGBX16F + {GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, false}, // R32UI + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4 + {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE, false}, // BGRA8 // Compressed sRGB formats - {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT1_SRGB - {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT23_SRGB - {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // DXT45_SRGB - {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // BC7U_SRGB - {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, ComponentType::UNorm, false}, // R4G4B4A4U - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4_SRGB - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X8_SRGB - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X5_SRGB - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X4_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_5X5_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X8_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X6_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_10X10_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_12X12_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_8X6_SRGB - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5 - {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_6X5_SRGB - {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, ComponentType::Float, false}, // E5B9G9R9F + {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1_SRGB + {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23_SRGB + {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45_SRGB + {GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // BC7U_SRGB + {GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, false}, // R4G4B4A4U + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4_SRGB + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X8_SRGB + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X5_SRGB + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X4_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_5X5_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X8_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X6_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_10X10_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_12X12_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_8X6_SRGB + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5 + {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_6X5_SRGB + {GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, false}, // E5B9G9R9F // Depth formats - {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F - {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm, - false}, // Z16 + {GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, false}, // Z32F + {GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, false}, // Z16 // DepthStencil formats - {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, - false}, // Z24S8 - {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm, - false}, // S8Z24 - {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, - ComponentType::Float, false}, // Z32FS8 + {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // Z24S8 + {GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, false}, // S8Z24 + {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, false}, // Z32FS8 }}; -const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { +const FormatTuple& GetFormatTuple(PixelFormat pixel_format) { ASSERT(static_cast(pixel_format) < tex_format_tuples.size()); const auto& format{tex_format_tuples[static_cast(pixel_format)]}; return format; @@ -249,7 +229,7 @@ OGLTexture CreateTexture(const SurfaceParams& params, GLenum target, GLenum inte CachedSurface::CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params) : VideoCommon::SurfaceBase(gpu_addr, params) { - const auto& tuple{GetFormatTuple(params.pixel_format, params.component_type)}; + const auto& tuple{GetFormatTuple(params.pixel_format)}; internal_format = tuple.internal_format; format = tuple.format; type = tuple.type; @@ -451,8 +431,7 @@ OGLTextureView CachedSurfaceView::CreateTextureView() const { texture_view.Create(); const GLuint handle{texture_view.handle}; - const FormatTuple& tuple{ - GetFormatTuple(owner_params.pixel_format, owner_params.component_type)}; + const FormatTuple& tuple{GetFormatTuple(owner_params.pixel_format)}; glTextureView(handle, target, surface.texture.handle, tuple.internal_format, params.base_level, params.num_levels, params.base_layer, params.num_layers); @@ -562,8 +541,8 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface) const auto& dst_params = dst_surface->GetSurfaceParams(); UNIMPLEMENTED_IF(src_params.num_levels > 1 || dst_params.num_levels > 1); - const auto source_format = GetFormatTuple(src_params.pixel_format, src_params.component_type); - const auto dest_format = GetFormatTuple(dst_params.pixel_format, dst_params.component_type); + const auto source_format = GetFormatTuple(src_params.pixel_format); + const auto dest_format = GetFormatTuple(dst_params.pixel_format); const std::size_t source_size = src_surface->GetHostSizeInBytes(); const std::size_t dest_size = dst_surface->GetHostSizeInBytes(); diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp index 3c5acda3e..463ed43ae 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.cpp +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.cpp @@ -95,83 +95,82 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar } // namespace Sampler struct FormatTuple { - vk::Format format; ///< Vulkan format - ComponentType component_type; ///< Abstracted component type - bool attachable; ///< True when this format can be used as an attachment + vk::Format format; ///< Vulkan format + bool attachable; ///< True when this format can be used as an attachment }; static constexpr std::array tex_format_tuples = {{ - {vk::Format::eA8B8G8R8UnormPack32, ComponentType::UNorm, true}, // ABGR8U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8S - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ABGR8UI - {vk::Format::eB5G6R5UnormPack16, ComponentType::UNorm, false}, // B5G6R5U - {vk::Format::eA2B10G10R10UnormPack32, ComponentType::UNorm, true}, // A2B10G10R10U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // A1B5G5R5U - {vk::Format::eR8Unorm, ComponentType::UNorm, true}, // R8U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R8UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA16UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R11FG11FB10F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32UI - {vk::Format::eBc1RgbaUnormBlock, ComponentType::UNorm, false}, // DXT1 - {vk::Format::eBc2UnormBlock, ComponentType::UNorm, false}, // DXT23 - {vk::Format::eBc3UnormBlock, ComponentType::UNorm, false}, // DXT45 - {vk::Format::eBc4UnormBlock, ComponentType::UNorm, false}, // DXN1 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2UNORM - {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXN2SNORM - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_UF16 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC6H_SF16 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBA32F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R32F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16S - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R16I - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16I - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG16S - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGB32F - {vk::Format::eA8B8G8R8SrgbPack32, ComponentType::UNorm, true}, // RGBA8_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8U - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG8S - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RG32UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // RGBX16F - {vk::Format::eUndefined, ComponentType::Invalid, false}, // R32UI - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4 + {vk::Format::eA8B8G8R8UnormPack32, true}, // ABGR8U + {vk::Format::eUndefined, false}, // ABGR8S + {vk::Format::eUndefined, false}, // ABGR8UI + {vk::Format::eB5G6R5UnormPack16, false}, // B5G6R5U + {vk::Format::eA2B10G10R10UnormPack32, true}, // A2B10G10R10U + {vk::Format::eUndefined, false}, // A1B5G5R5U + {vk::Format::eR8Unorm, true}, // R8U + {vk::Format::eUndefined, false}, // R8UI + {vk::Format::eUndefined, false}, // RGBA16F + {vk::Format::eUndefined, false}, // RGBA16U + {vk::Format::eUndefined, false}, // RGBA16UI + {vk::Format::eUndefined, false}, // R11FG11FB10F + {vk::Format::eUndefined, false}, // RGBA32UI + {vk::Format::eBc1RgbaUnormBlock, false}, // DXT1 + {vk::Format::eBc2UnormBlock, false}, // DXT23 + {vk::Format::eBc3UnormBlock, false}, // DXT45 + {vk::Format::eBc4UnormBlock, false}, // DXN1 + {vk::Format::eUndefined, false}, // DXN2UNORM + {vk::Format::eUndefined, false}, // DXN2SNORM + {vk::Format::eUndefined, false}, // BC7U + {vk::Format::eUndefined, false}, // BC6H_UF16 + {vk::Format::eUndefined, false}, // BC6H_SF16 + {vk::Format::eUndefined, false}, // ASTC_2D_4X4 + {vk::Format::eUndefined, false}, // BGRA8 + {vk::Format::eUndefined, false}, // RGBA32F + {vk::Format::eUndefined, false}, // RG32F + {vk::Format::eUndefined, false}, // R32F + {vk::Format::eUndefined, false}, // R16F + {vk::Format::eUndefined, false}, // R16U + {vk::Format::eUndefined, false}, // R16S + {vk::Format::eUndefined, false}, // R16UI + {vk::Format::eUndefined, false}, // R16I + {vk::Format::eUndefined, false}, // RG16 + {vk::Format::eUndefined, false}, // RG16F + {vk::Format::eUndefined, false}, // RG16UI + {vk::Format::eUndefined, false}, // RG16I + {vk::Format::eUndefined, false}, // RG16S + {vk::Format::eUndefined, false}, // RGB32F + {vk::Format::eA8B8G8R8SrgbPack32, true}, // RGBA8_SRGB + {vk::Format::eUndefined, false}, // RG8U + {vk::Format::eUndefined, false}, // RG8S + {vk::Format::eUndefined, false}, // RG32UI + {vk::Format::eUndefined, false}, // RGBX16F + {vk::Format::eUndefined, false}, // R32UI + {vk::Format::eUndefined, false}, // ASTC_2D_8X8 + {vk::Format::eUndefined, false}, // ASTC_2D_8X5 + {vk::Format::eUndefined, false}, // ASTC_2D_5X4 // Compressed sRGB formats - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BGRA8_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT1_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT23_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // DXT45_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // BC7U_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_4X4_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X8_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_8X5_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X4_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_5X5_SRGB - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8 - {vk::Format::eUndefined, ComponentType::Invalid, false}, // ASTC_2D_10X8_SRGB + {vk::Format::eUndefined, false}, // BGRA8_SRGB + {vk::Format::eUndefined, false}, // DXT1_SRGB + {vk::Format::eUndefined, false}, // DXT23_SRGB + {vk::Format::eUndefined, false}, // DXT45_SRGB + {vk::Format::eUndefined, false}, // BC7U_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_4X4_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_8X8_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_8X5_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_5X4_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_5X5 + {vk::Format::eUndefined, false}, // ASTC_2D_5X5_SRGB + {vk::Format::eUndefined, false}, // ASTC_2D_10X8 + {vk::Format::eUndefined, false}, // ASTC_2D_10X8_SRGB // Depth formats - {vk::Format::eD32Sfloat, ComponentType::Float, true}, // Z32F - {vk::Format::eD16Unorm, ComponentType::UNorm, true}, // Z16 + {vk::Format::eD32Sfloat, true}, // Z32F + {vk::Format::eD16Unorm, true}, // Z16 // DepthStencil formats - {vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // Z24S8 - {vk::Format::eD24UnormS8Uint, ComponentType::UNorm, true}, // S8Z24 (emulated) - {vk::Format::eUndefined, ComponentType::Invalid, false}, // Z32FS8 + {vk::Format::eD24UnormS8Uint, true}, // Z24S8 + {vk::Format::eD24UnormS8Uint, true}, // S8Z24 (emulated) + {vk::Format::eUndefined, false}, // Z32FS8 }}; static constexpr bool IsZetaFormat(PixelFormat pixel_format) { @@ -180,14 +179,13 @@ static constexpr bool IsZetaFormat(PixelFormat pixel_format) { } std::pair SurfaceFormat(const VKDevice& device, FormatType format_type, - PixelFormat pixel_format, ComponentType component_type) { + PixelFormat pixel_format) { ASSERT(static_cast(pixel_format) < tex_format_tuples.size()); const auto tuple = tex_format_tuples[static_cast(pixel_format)]; UNIMPLEMENTED_IF_MSG(tuple.format == vk::Format::eUndefined, - "Unimplemented texture format with pixel format={} and component type={}", - static_cast(pixel_format), static_cast(component_type)); - ASSERT_MSG(component_type == tuple.component_type, "Component type mismatch"); + "Unimplemented texture format with pixel format={}", + static_cast(pixel_format)); auto usage = vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eTransferDst | vk::FormatFeatureFlagBits::eTransferSrc; diff --git a/src/video_core/renderer_vulkan/maxwell_to_vk.h b/src/video_core/renderer_vulkan/maxwell_to_vk.h index 4cadc0721..5b0ffd87a 100644 --- a/src/video_core/renderer_vulkan/maxwell_to_vk.h +++ b/src/video_core/renderer_vulkan/maxwell_to_vk.h @@ -16,7 +16,6 @@ namespace Vulkan::MaxwellToVK { using Maxwell = Tegra::Engines::Maxwell3D::Regs; using PixelFormat = VideoCore::Surface::PixelFormat; -using ComponentType = VideoCore::Surface::ComponentType; namespace Sampler { @@ -31,7 +30,7 @@ vk::CompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compar } // namespace Sampler std::pair SurfaceFormat(const VKDevice& device, FormatType format_type, - PixelFormat pixel_format, ComponentType component_type); + PixelFormat pixel_format); vk::ShaderStageFlagBits ShaderStage(Maxwell::ShaderStage stage); diff --git a/src/video_core/surface.cpp b/src/video_core/surface.cpp index 4b6846113..20bcda6bc 100644 --- a/src/video_core/surface.cpp +++ b/src/video_core/surface.cpp @@ -404,75 +404,6 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, return PixelFormat::ABGR8U; } -ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type) { - // TODO(Subv): Implement more component types - switch (type) { - case Tegra::Texture::ComponentType::UNORM: - return ComponentType::UNorm; - case Tegra::Texture::ComponentType::FLOAT: - return ComponentType::Float; - case Tegra::Texture::ComponentType::SNORM: - return ComponentType::SNorm; - case Tegra::Texture::ComponentType::UINT: - return ComponentType::UInt; - case Tegra::Texture::ComponentType::SINT: - return ComponentType::SInt; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast(type)); - UNREACHABLE(); - return ComponentType::UNorm; - } -} - -ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format) { - // TODO(Subv): Implement more render targets - switch (format) { - case Tegra::RenderTargetFormat::RGBA8_UNORM: - case Tegra::RenderTargetFormat::RGBA8_SRGB: - case Tegra::RenderTargetFormat::BGRA8_UNORM: - case Tegra::RenderTargetFormat::BGRA8_SRGB: - case Tegra::RenderTargetFormat::RGB10_A2_UNORM: - case Tegra::RenderTargetFormat::R8_UNORM: - case Tegra::RenderTargetFormat::RG16_UNORM: - case Tegra::RenderTargetFormat::R16_UNORM: - case Tegra::RenderTargetFormat::B5G6R5_UNORM: - case Tegra::RenderTargetFormat::BGR5A1_UNORM: - case Tegra::RenderTargetFormat::RG8_UNORM: - case Tegra::RenderTargetFormat::RGBA16_UNORM: - return ComponentType::UNorm; - case Tegra::RenderTargetFormat::RGBA8_SNORM: - case Tegra::RenderTargetFormat::RG16_SNORM: - case Tegra::RenderTargetFormat::R16_SNORM: - case Tegra::RenderTargetFormat::RG8_SNORM: - return ComponentType::SNorm; - case Tegra::RenderTargetFormat::RGBA16_FLOAT: - case Tegra::RenderTargetFormat::RGBX16_FLOAT: - case Tegra::RenderTargetFormat::R11G11B10_FLOAT: - case Tegra::RenderTargetFormat::RGBA32_FLOAT: - case Tegra::RenderTargetFormat::RG32_FLOAT: - case Tegra::RenderTargetFormat::RG16_FLOAT: - case Tegra::RenderTargetFormat::R16_FLOAT: - case Tegra::RenderTargetFormat::R32_FLOAT: - return ComponentType::Float; - case Tegra::RenderTargetFormat::RGBA32_UINT: - case Tegra::RenderTargetFormat::RGBA16_UINT: - case Tegra::RenderTargetFormat::RG16_UINT: - case Tegra::RenderTargetFormat::R8_UINT: - case Tegra::RenderTargetFormat::R16_UINT: - case Tegra::RenderTargetFormat::RG32_UINT: - case Tegra::RenderTargetFormat::R32_UINT: - case Tegra::RenderTargetFormat::RGBA8_UINT: - return ComponentType::UInt; - case Tegra::RenderTargetFormat::RG16_SINT: - case Tegra::RenderTargetFormat::R16_SINT: - return ComponentType::SInt; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); - UNREACHABLE(); - return ComponentType::UNorm; - } -} - PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) { switch (format) { case Tegra::FramebufferConfig::PixelFormat::ABGR8: @@ -487,22 +418,6 @@ PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat } } -ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) { - switch (format) { - case Tegra::DepthFormat::Z16_UNORM: - case Tegra::DepthFormat::S8_Z24_UNORM: - case Tegra::DepthFormat::Z24_S8_UNORM: - return ComponentType::UNorm; - case Tegra::DepthFormat::Z32_FLOAT: - case Tegra::DepthFormat::Z32_S8_X24_FLOAT: - return ComponentType::Float; - default: - LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast(format)); - UNREACHABLE(); - return ComponentType::UNorm; - } -} - SurfaceType GetFormatType(PixelFormat pixel_format) { if (static_cast(pixel_format) < static_cast(PixelFormat::MaxColorFormat)) { diff --git a/src/video_core/surface.h b/src/video_core/surface.h index d3bcd38c5..a3bf2a5b2 100644 --- a/src/video_core/surface.h +++ b/src/video_core/surface.h @@ -109,15 +109,6 @@ enum class PixelFormat { static constexpr std::size_t MaxPixelFormat = static_cast(PixelFormat::Max); -enum class ComponentType { - Invalid = 0, - SNorm = 1, - UNorm = 2, - SInt = 3, - UInt = 4, - Float = 5, -}; - enum class SurfaceType { ColorTexture = 0, Depth = 1, @@ -613,14 +604,8 @@ PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format, Tegra::Texture::ComponentType component_type, bool is_srgb); -ComponentType ComponentTypeFromTexture(Tegra::Texture::ComponentType type); - -ComponentType ComponentTypeFromRenderTarget(Tegra::RenderTargetFormat format); - PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format); -ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format); - SurfaceType GetFormatType(PixelFormat pixel_format); bool IsPixelFormatASTC(PixelFormat format); diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp index 1e4d3fb79..04b5e8ba3 100644 --- a/src/video_core/texture_cache/surface_params.cpp +++ b/src/video_core/texture_cache/surface_params.cpp @@ -13,9 +13,6 @@ namespace VideoCommon { -using VideoCore::Surface::ComponentTypeFromDepthFormat; -using VideoCore::Surface::ComponentTypeFromRenderTarget; -using VideoCore::Surface::ComponentTypeFromTexture; using VideoCore::Surface::PixelFormat; using VideoCore::Surface::PixelFormatFromDepthFormat; using VideoCore::Surface::PixelFormatFromRenderTargetFormat; @@ -99,7 +96,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const Tegra::Texture::TICEntry& ti } params.type = GetFormatType(params.pixel_format); } - params.component_type = ComponentTypeFromTexture(tic.r_type.Value()); params.type = GetFormatType(params.pixel_format); // TODO: on 1DBuffer we should use the tic info. if (tic.IsBuffer()) { @@ -140,7 +136,6 @@ SurfaceParams SurfaceParams::CreateForImage(const Tegra::Texture::TICEntry& tic, params.pixel_format = PixelFormatFromTextureFormat(tic.format, tic.r_type.Value(), params.srgb_conversion); params.type = GetFormatType(params.pixel_format); - params.component_type = ComponentTypeFromTexture(tic.r_type.Value()); params.type = GetFormatType(params.pixel_format); params.target = ImageTypeToSurfaceTarget(entry.GetType()); // TODO: on 1DBuffer we should use the tic info. @@ -181,7 +176,6 @@ SurfaceParams SurfaceParams::CreateForDepthBuffer( params.block_depth = std::min(block_depth, 5U); params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromDepthFormat(format); - params.component_type = ComponentTypeFromDepthFormat(format); params.type = GetFormatType(params.pixel_format); params.width = zeta_width; params.height = zeta_height; @@ -206,7 +200,6 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz params.block_depth = config.memory_layout.block_depth; params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); if (params.is_tiled) { params.pitch = 0; @@ -236,7 +229,6 @@ SurfaceParams SurfaceParams::CreateForFermiCopySurface( params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0, params.tile_width_spacing = 1; params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); - params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); params.width = config.width; params.height = config.height; @@ -355,10 +347,10 @@ std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size bool SurfaceParams::operator==(const SurfaceParams& rhs) const { return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width, - height, depth, pitch, num_levels, pixel_format, component_type, type, target) == + height, depth, pitch, num_levels, pixel_format, type, target) == std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth, rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch, - rhs.num_levels, rhs.pixel_format, rhs.component_type, rhs.type, rhs.target); + rhs.num_levels, rhs.pixel_format, rhs.type, rhs.target); } std::string SurfaceParams::TargetName() const { diff --git a/src/video_core/texture_cache/surface_params.h b/src/video_core/texture_cache/surface_params.h index c58e7f8a4..a84058869 100644 --- a/src/video_core/texture_cache/surface_params.h +++ b/src/video_core/texture_cache/surface_params.h @@ -248,7 +248,6 @@ public: u32 num_levels; u32 emulated_levels; VideoCore::Surface::PixelFormat pixel_format; - VideoCore::Surface::ComponentType component_type; VideoCore::Surface::SurfaceType type; VideoCore::Surface::SurfaceTarget target; diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 6a92b22d3..8074cc945 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -485,15 +485,13 @@ private: GetSiblingFormat(cr_params.pixel_format) == params.pixel_format) { SurfaceParams new_params = params; new_params.pixel_format = cr_params.pixel_format; - new_params.component_type = cr_params.component_type; new_params.type = cr_params.type; new_surface = GetUncachedSurface(gpu_addr, new_params); } else { new_surface = GetUncachedSurface(gpu_addr, params); } const auto& final_params = new_surface->GetSurfaceParams(); - if (cr_params.type != final_params.type || - (cr_params.component_type != final_params.component_type)) { + if (cr_params.type != final_params.type) { BufferCopy(current_surface, new_surface); } else { std::vector bricks = current_surface->BreakDown(final_params); @@ -835,12 +833,11 @@ private: } } - const auto inherit_format = ([](SurfaceParams& to, TSurface from) { + const auto inherit_format = [](SurfaceParams& to, TSurface from) { const SurfaceParams& params = from->GetSurfaceParams(); to.pixel_format = params.pixel_format; - to.component_type = params.component_type; to.type = params.type; - }); + }; // Now we got the cases where one or both is Depth and the other is not known if (!incomplete_src) { inherit_format(src_params, deduced_src.surface);