From 457dda69ccdec4002e794ad1a810b577af66f79f Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 28 May 2021 01:36:25 -0300 Subject: [PATCH] shader: Clang-format secondary textures --- src/shader_recompiler/ir_opt/texture_pass.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index 76cab04c2..e9098239d 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -283,8 +283,8 @@ TextureInst MakeInst(Environment& env, IR::Block* block, IR::Inst& inst) { } TextureType ReadTextureType(Environment& env, const ConstBufferAddr& cbuf) { - const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index }; - const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset }; + const u32 secondary_index{cbuf.has_secondary ? cbuf.secondary_index : cbuf.index}; + const u32 secondary_offset{cbuf.has_secondary ? cbuf.secondary_offset : cbuf.offset}; const u32 lhs_raw{env.ReadCbufValue(cbuf.index, cbuf.offset)}; const u32 rhs_raw{env.ReadCbufValue(secondary_index, secondary_offset)}; return env.ReadTextureType(lhs_raw | rhs_raw);