diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index 7ccba4c6f..0ce00db67 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -32,7 +32,7 @@ void EmitWorkgroupMemoryBarrier(EmitContext& ctx); void EmitDeviceMemoryBarrier(EmitContext& ctx); void EmitPrologue(EmitContext& ctx); void EmitEpilogue(EmitContext& ctx); -void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream); +void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream); void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream); void EmitGetRegister(EmitContext& ctx); void EmitSetRegister(EmitContext& ctx); diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp index f7fec0545..9b962427c 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_not_implemented.cpp @@ -72,12 +72,16 @@ void EmitEpilogue(EmitContext& ctx) { // TODO } -void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) { - NotImplemented(); +void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) { + ctx.Add("EMITS {};", stream); } void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) { - NotImplemented(); + if (!stream.IsImmediate()) { + // LOG_WARNING not immediate + } + ctx.reg_alloc.Consume(stream); + ctx.Add("ENDPRIM;"); } void EmitGetRegister(EmitContext& ctx) {