From 1bbbd26563c1fa50f5f74831d89473bf5d7dda24 Mon Sep 17 00:00:00 2001 From: bunnei Date: Tue, 26 Jun 2018 14:36:26 -0400 Subject: [PATCH] settings: Add a configuration for use_accurate_framebuffers. --- src/core/settings.h | 1 + src/core/telemetry_session.cpp | 2 ++ src/yuzu/configuration/config.cpp | 3 +++ src/yuzu/configuration/configure_graphics.cpp | 2 ++ src/yuzu/configuration/configure_graphics.ui | 7 +++++++ src/yuzu_cmd/config.cpp | 2 ++ src/yuzu_cmd/default_ini.h | 4 ++++ 7 files changed, 21 insertions(+) diff --git a/src/core/settings.h b/src/core/settings.h index a7f1e5fa0..7150d9755 100644 --- a/src/core/settings.h +++ b/src/core/settings.h @@ -129,6 +129,7 @@ struct Values { // Renderer float resolution_factor; bool toggle_framelimit; + bool use_accurate_framebuffers; float bg_red; float bg_green; diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index a60aa1143..270d68222 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -161,6 +161,8 @@ TelemetrySession::TelemetrySession() { Settings::values.resolution_factor); AddField(Telemetry::FieldType::UserConfig, "Renderer_ToggleFramelimit", Settings::values.toggle_framelimit); + AddField(Telemetry::FieldType::UserConfig, "Renderer_UseAccurateFramebuffers", + Settings::values.use_accurate_framebuffers); AddField(Telemetry::FieldType::UserConfig, "System_UseDockedMode", Settings::values.use_docked_mode); } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 8316db708..cd7986efa 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -84,6 +84,8 @@ void Config::ReadValues() { qt_config->beginGroup("Renderer"); Settings::values.resolution_factor = qt_config->value("resolution_factor", 1.0).toFloat(); Settings::values.toggle_framelimit = qt_config->value("toggle_framelimit", true).toBool(); + Settings::values.use_accurate_framebuffers = + qt_config->value("use_accurate_framebuffers", false).toBool(); Settings::values.bg_red = qt_config->value("bg_red", 0.0).toFloat(); Settings::values.bg_green = qt_config->value("bg_green", 0.0).toFloat(); @@ -184,6 +186,7 @@ void Config::SaveValues() { qt_config->beginGroup("Renderer"); qt_config->setValue("resolution_factor", (double)Settings::values.resolution_factor); qt_config->setValue("toggle_framelimit", Settings::values.toggle_framelimit); + qt_config->setValue("use_accurate_framebuffers", Settings::values.use_accurate_framebuffers); // Cast to double because Qt's written float values are not human-readable qt_config->setValue("bg_red", (double)Settings::values.bg_red); diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 47b9b6e95..7664880d5 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -59,11 +59,13 @@ void ConfigureGraphics::setConfiguration() { ui->resolution_factor_combobox->setCurrentIndex( static_cast(FromResolutionFactor(Settings::values.resolution_factor))); ui->toggle_framelimit->setChecked(Settings::values.toggle_framelimit); + ui->use_accurate_framebuffers->setChecked(Settings::values.use_accurate_framebuffers); } void ConfigureGraphics::applyConfiguration() { Settings::values.resolution_factor = ToResolutionFactor(static_cast(ui->resolution_factor_combobox->currentIndex())); Settings::values.toggle_framelimit = ui->toggle_framelimit->isChecked(); + Settings::values.use_accurate_framebuffers = ui->use_accurate_framebuffers->isChecked(); Settings::Apply(); } diff --git a/src/yuzu/configuration/configure_graphics.ui b/src/yuzu/configuration/configure_graphics.ui index 366931a9a..7d092df03 100644 --- a/src/yuzu/configuration/configure_graphics.ui +++ b/src/yuzu/configuration/configure_graphics.ui @@ -29,6 +29,13 @@ + + + + Use accurate framebuffers (slow) + + + diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index ee6e4d658..150915c17 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -98,6 +98,8 @@ void Config::ReadValues() { (float)sdl2_config->GetReal("Renderer", "resolution_factor", 1.0); Settings::values.toggle_framelimit = sdl2_config->GetBoolean("Renderer", "toggle_framelimit", true); + Settings::values.use_accurate_framebuffers = + sdl2_config->GetBoolean("Renderer", "use_accurate_framebuffers", false); Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 1c438c3f5..5896971d4 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h @@ -102,6 +102,10 @@ resolution_factor = # 0 (default): Off, 1: On use_vsync = +# Whether to use accurate framebuffers +# 0 (default): Off (fast), 1 : On (slow) +use_accurate_framebuffers = + # The clear color for the renderer. What shows up on the sides of the bottom screen. # Must be in range of 0.0-1.0. Defaults to 1.0 for all. bg_red =