From 0ad050f85d4f5d091b32dacac41b23e0b5b251e2 Mon Sep 17 00:00:00 2001 From: Jannik Vogel Date: Fri, 8 Apr 2016 23:16:51 +0200 Subject: [PATCH] OpenGL: Implement color combiner Operation::Dot3_RGB --- src/video_core/renderer_opengl/gl_shader_gen.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index ee4b54ab9..646b4eaaf 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -198,6 +198,9 @@ static void AppendColorCombiner(std::string& out, TevStageConfig::Operation oper case Operation::AddThenMultiply: out += "min(" + variable_name + "[0] + " + variable_name + "[1], vec3(1.0)) * " + variable_name + "[2]"; break; + case Operation::Dot3_RGB: + out += "vec3(dot(" + variable_name + "[0] - vec3(0.5), " + variable_name + "[1] - vec3(0.5)) * 4.0)"; + break; default: out += "vec3(0.0)"; LOG_CRITICAL(Render_OpenGL, "Unknown color combiner operation: %u", operation);