From 0cfd3b94db89f4fc6b5755d61060a684aa9ff7d6 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Fri, 17 Apr 2020 19:57:48 -0400 Subject: [PATCH] service/time: Add virtual destructors where applicable Many of these implementations are used to implement a polymorphic interface. While not directly used polymorphically, this prevents virtual destruction from ever becoming an issue. --- src/core/hle/service/time/steady_clock_core.h | 1 + .../hle/service/time/system_clock_context_update_callback.h | 2 +- src/core/hle/service/time/system_clock_core.h | 2 +- 3 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/core/hle/service/time/steady_clock_core.h b/src/core/hle/service/time/steady_clock_core.h index 84af3d105..d80a2385f 100644 --- a/src/core/hle/service/time/steady_clock_core.h +++ b/src/core/hle/service/time/steady_clock_core.h @@ -16,6 +16,7 @@ namespace Service::Time::Clock { class SteadyClockCore { public: SteadyClockCore() = default; + virtual ~SteadyClockCore() = default; const Common::UUID& GetClockSourceId() const { return clock_source_id; diff --git a/src/core/hle/service/time/system_clock_context_update_callback.h b/src/core/hle/service/time/system_clock_context_update_callback.h index 6260de6c3..2b0fa7e75 100644 --- a/src/core/hle/service/time/system_clock_context_update_callback.h +++ b/src/core/hle/service/time/system_clock_context_update_callback.h @@ -20,7 +20,7 @@ namespace Service::Time::Clock { class SystemClockContextUpdateCallback { public: SystemClockContextUpdateCallback(); - ~SystemClockContextUpdateCallback(); + virtual ~SystemClockContextUpdateCallback(); bool NeedUpdate(const SystemClockContext& value) const; diff --git a/src/core/hle/service/time/system_clock_core.h b/src/core/hle/service/time/system_clock_core.h index 54407a6c5..608dd3b2e 100644 --- a/src/core/hle/service/time/system_clock_core.h +++ b/src/core/hle/service/time/system_clock_core.h @@ -22,7 +22,7 @@ class SystemClockContextUpdateCallback; class SystemClockCore { public: explicit SystemClockCore(SteadyClockCore& steady_clock_core); - ~SystemClockCore(); + virtual ~SystemClockCore(); SteadyClockCore& GetSteadyClockCore() const { return steady_clock_core;