diff --git a/src/video_core/shader/decode/arithmetic.cpp b/src/video_core/shader/decode/arithmetic.cpp index 87d8fecaa..05a5f19d2 100644 --- a/src/video_core/shader/decode/arithmetic.cpp +++ b/src/video_core/shader/decode/arithmetic.cpp @@ -42,10 +42,10 @@ u32 ShaderIR::DecodeArithmetic(NodeBlock& bb, u32 pc) { case OpCode::Id::FMUL_R: case OpCode::Id::FMUL_IMM: { // FMUL does not have 'abs' bits and only the second operand has a 'neg' bit. - UNIMPLEMENTED_IF_MSG(instr.fmul.tab5cb8_2 != 0, "FMUL tab5cb8_2({}) is not implemented", - instr.fmul.tab5cb8_2.Value()); - UNIMPLEMENTED_IF_MSG( - instr.fmul.tab5c68_0 != 1, "FMUL tab5cb8_0({}) is not implemented", + DEBUG_ASSERT_MSG(instr.fmul.tab5cb8_2 == 0, "FMUL tab5cb8_2({}) is not implemented", + instr.fmul.tab5cb8_2.Value()); + DEBUG_ASSERT_MSG( + instr.fmul.tab5c68_0 == 1, "FMUL tab5cb8_0({}) is not implemented", instr.fmul.tab5c68_0.Value()); // SMO typical sends 1 here which seems to be the default op_b = GetOperandAbsNegFloat(op_b, false, instr.fmul.negate_b); diff --git a/src/video_core/shader/decode/arithmetic_half_immediate.cpp b/src/video_core/shader/decode/arithmetic_half_immediate.cpp index 7bcf38f23..60381b482 100644 --- a/src/video_core/shader/decode/arithmetic_half_immediate.cpp +++ b/src/video_core/shader/decode/arithmetic_half_immediate.cpp @@ -23,7 +23,7 @@ u32 ShaderIR::DecodeArithmeticHalfImmediate(NodeBlock& bb, u32 pc) { LOG_WARNING(HW_GPU, "{} FTZ not implemented", opcode->get().GetName()); } } else { - UNIMPLEMENTED_IF(instr.alu_half_imm.precision != Tegra::Shader::HalfPrecision::None); + DEBUG_ASSERT(instr.alu_half_imm.precision == Tegra::Shader::HalfPrecision::None); } Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.alu_half_imm.type_a); diff --git a/src/video_core/shader/decode/ffma.cpp b/src/video_core/shader/decode/ffma.cpp index 29be25ca3..a39283a9c 100644 --- a/src/video_core/shader/decode/ffma.cpp +++ b/src/video_core/shader/decode/ffma.cpp @@ -18,9 +18,9 @@ u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) { const auto opcode = OpCode::Decode(instr); UNIMPLEMENTED_IF_MSG(instr.ffma.cc != 0, "FFMA cc not implemented"); - UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_0 != 1, "FFMA tab5980_0({}) not implemented", + DEBUG_ASSERT_MSG(instr.ffma.tab5980_0 == 1, "FFMA tab5980_0({}) not implemented", instr.ffma.tab5980_0.Value()); // Seems to be 1 by default based on SMO - UNIMPLEMENTED_IF_MSG(instr.ffma.tab5980_1 != 0, "FFMA tab5980_1({}) not implemented", + DEBUG_ASSERT_MSG(instr.ffma.tab5980_1 == 0, "FFMA tab5980_1({}) not implemented", instr.ffma.tab5980_1.Value()); const Node op_a = GetRegister(instr.gpr8); diff --git a/src/video_core/shader/decode/half_set_predicate.cpp b/src/video_core/shader/decode/half_set_predicate.cpp index d59d15bd8..4587dbd00 100644 --- a/src/video_core/shader/decode/half_set_predicate.cpp +++ b/src/video_core/shader/decode/half_set_predicate.cpp @@ -18,7 +18,7 @@ u32 ShaderIR::DecodeHalfSetPredicate(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); - UNIMPLEMENTED_IF(instr.hsetp2.ftz != 0); + DEBUG_ASSERT(instr.hsetp2.ftz == 0); Node op_a = UnpackHalfFloat(GetRegister(instr.gpr8), instr.hsetp2.type_a); op_a = GetOperandAbsNegHalf(op_a, instr.hsetp2.abs_a, instr.hsetp2.negate_a); diff --git a/src/video_core/shader/decode/hfma2.cpp b/src/video_core/shader/decode/hfma2.cpp index c3bcf1ae9..5b44cb79c 100644 --- a/src/video_core/shader/decode/hfma2.cpp +++ b/src/video_core/shader/decode/hfma2.cpp @@ -22,9 +22,9 @@ u32 ShaderIR::DecodeHfma2(NodeBlock& bb, u32 pc) { const auto opcode = OpCode::Decode(instr); if (opcode->get().GetId() == OpCode::Id::HFMA2_RR) { - UNIMPLEMENTED_IF(instr.hfma2.rr.precision != HalfPrecision::None); + DEBUG_ASSERT(instr.hfma2.rr.precision == HalfPrecision::None); } else { - UNIMPLEMENTED_IF(instr.hfma2.precision != HalfPrecision::None); + DEBUG_ASSERT(instr.hfma2.precision == HalfPrecision::None); } constexpr auto identity = HalfType::H0_H1;