// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #ifndef UISETTINGS_H #define UISETTINGS_H #include #include #include #include namespace UISettings { typedef std::pair ContextedShortcut; typedef std::pair Shortcut; struct Values { QByteArray geometry; QByteArray state; QByteArray renderwindow_geometry; QByteArray gamelist_header_state; QByteArray microprofile_geometry; bool microprofile_visible; bool single_window_mode; bool display_titlebar; bool check_closure; bool first_start; QString roms_path; QString symbols_path; QString gamedir_path; bool gamedir_deepscan; QStringList recent_files; // Shortcut name std::vector shortcuts; } extern values; } #endif // UISETTINGS_H