// Copyright 2014 Citra Emulator Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "common/common.h" #include "common/scm_rev.h" #include "common/string_util.h" #include "common/key_map.h" // Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL, // QGLWidget, GLFW, etc...) class EmuWindow { public: /// Data structure to store an emuwindow configuration struct WindowConfig { bool fullscreen; int res_width; int res_height; }; /// Swap buffers to display the next frame virtual void SwapBuffers() = 0; /// Polls window events virtual void PollEvents() = 0; /// Makes the graphics context current for the caller thread virtual void MakeCurrent() = 0; /// Releases (dunno if this is the "right" word) the GLFW context from the caller thread virtual void DoneCurrent() = 0; virtual void ReloadSetKeymaps() = 0; /// Signals a key press action to the HID module static void KeyPressed(KeyMap::HostDeviceKey key); /// Signals a key release action to the HID module static void KeyReleased(KeyMap::HostDeviceKey key); WindowConfig GetConfig() const { return config; } void SetConfig(const WindowConfig& val) { config = val; } /** * Gets the size of the framebuffer in pixels */ const std::pair GetFramebufferSize() const { return framebuffer_size; } /** * Gets window client area width in logical coordinates */ std::pair GetClientAreaSize() const { return std::make_pair(client_area_width, client_area_height); } std::string GetWindowTitle() const { return window_title; } void SetWindowTitle(const std::string& val) { window_title = val; } protected: EmuWindow() : // TODO: What the hell... -.- - don't hardcode dimensions here without applying them in a sensible manner... window_title(Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc)) m_client_area_width(640), m_client_area_height(480), {} virtual ~EmuWindow() {} std::pair NotifyFramebufferSizeChanged(const std::pair& size) { framebuffer_size = size; } void NotifyClientAreaSizeChanged(std::pair size) { client_area_width = size.first; client_area_height = size.second; } private: std::string window_title; ///< Current window title, should be used by window impl. std::pair framebuffer_size; unsigned client_area_width; ///< Current client width, should be set by window impl. unsigned client_area_height; ///< Current client height, should be set by window impl. WindowConfig config; ///< Internal configuration };