// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #include #include "common/common_types.h" #include "core/settings.h" #include "ui_configure_ui.h" #include "yuzu/configuration/configure_ui.h" #include "yuzu/uisettings.h" namespace { constexpr std::array default_icon_sizes{ std::make_pair(0, QT_TR_NOOP("None")), std::make_pair(32, QT_TR_NOOP("Small (32x32)")), std::make_pair(64, QT_TR_NOOP("Standard (64x64)")), std::make_pair(128, QT_TR_NOOP("Large (128x128)")), std::make_pair(256, QT_TR_NOOP("Full Size (256x256)")), }; constexpr std::array row_text_names{ QT_TR_NOOP("Filename"), QT_TR_NOOP("Filetype"), QT_TR_NOOP("Title ID"), QT_TR_NOOP("Title Name"), QT_TR_NOOP("None"), }; } // Anonymous namespace ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) { ui->setupUi(this); InitializeLanguageComboBox(); for (const auto& theme : UISettings::themes) { ui->theme_combobox->addItem(QString::fromUtf8(theme.first), QString::fromUtf8(theme.second)); } InitializeIconSizeComboBox(); InitializeRowComboBoxes(); SetConfiguration(); // Force game list reload if any of the relevant settings are changed. connect(ui->icon_size_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->row_1_text_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->row_2_text_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); // Update text ComboBoxes after user interaction. connect(ui->row_1_text_combobox, QOverload::of(&QComboBox::activated), [=]() { ConfigureUi::UpdateSecondRowComboBox(); }); connect(ui->row_2_text_combobox, QOverload::of(&QComboBox::activated), [=]() { ConfigureUi::UpdateFirstRowComboBox(); }); } ConfigureUi::~ConfigureUi() = default; void ConfigureUi::ApplyConfiguration() { UISettings::values.theme = ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); UISettings::values.show_add_ons = ui->show_add_ons->isChecked(); UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); Settings::Apply(); } void ConfigureUi::RequestGameListUpdate() { UISettings::values.is_game_list_reload_pending.exchange(true); } void ConfigureUi::SetConfiguration() { ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme)); ui->language_combobox->setCurrentIndex( ui->language_combobox->findData(UISettings::values.language)); ui->show_add_ons->setChecked(UISettings::values.show_add_ons); ui->icon_size_combobox->setCurrentIndex( ui->icon_size_combobox->findData(UISettings::values.icon_size)); } void ConfigureUi::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); } QWidget::changeEvent(event); } void ConfigureUi::RetranslateUI() { ui->retranslateUi(this); for (int i = 0; i < ui->icon_size_combobox->count(); i++) { ui->icon_size_combobox->setItemText(i, tr(default_icon_sizes[i].second)); } for (int i = 0; i < ui->row_1_text_combobox->count(); i++) { const QString name = tr(row_text_names[i]); ui->row_1_text_combobox->setItemText(i, name); ui->row_2_text_combobox->setItemText(i, name); } } void ConfigureUi::InitializeLanguageComboBox() { ui->language_combobox->addItem(tr(""), QString{}); ui->language_combobox->addItem(tr("English"), QStringLiteral("en")); QDirIterator it(QStringLiteral(":/languages"), QDirIterator::NoIteratorFlags); while (it.hasNext()) { QString locale = it.next(); locale.truncate(locale.lastIndexOf(QLatin1Char{'.'})); locale.remove(0, locale.lastIndexOf(QLatin1Char{'/'}) + 1); const QString lang = QLocale::languageToString(QLocale(locale).language()); ui->language_combobox->addItem(lang, locale); } // Unlike other configuration changes, interface language changes need to be reflected on the // interface immediately. This is done by passing a signal to the main window, and then // retranslating when passing back. connect(ui->language_combobox, QOverload::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::OnLanguageChanged); } void ConfigureUi::InitializeIconSizeComboBox() { for (const auto& size : default_icon_sizes) { ui->icon_size_combobox->addItem(QString::fromUtf8(size.second), size.first); } } void ConfigureUi::InitializeRowComboBoxes() { UpdateFirstRowComboBox(true); UpdateSecondRowComboBox(true); } void ConfigureUi::UpdateFirstRowComboBox(bool init) { const int currentIndex = init ? UISettings::values.row_1_text_id : ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData()); ui->row_1_text_combobox->clear(); for (std::size_t i = 0; i < row_text_names.size(); i++) { const QString row_text_name = QString::fromUtf8(row_text_names[i]); ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i)); } ui->row_1_text_combobox->setCurrentIndex(ui->row_1_text_combobox->findData(currentIndex)); ui->row_1_text_combobox->removeItem(4); // None ui->row_1_text_combobox->removeItem( ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData())); } void ConfigureUi::UpdateSecondRowComboBox(bool init) { const int currentIndex = init ? UISettings::values.row_2_text_id : ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData()); ui->row_2_text_combobox->clear(); for (std::size_t i = 0; i < row_text_names.size(); ++i) { const QString row_text_name = QString::fromUtf8(row_text_names[i]); ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i)); } ui->row_2_text_combobox->setCurrentIndex(ui->row_2_text_combobox->findData(currentIndex)); ui->row_2_text_combobox->removeItem( ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData())); } void ConfigureUi::OnLanguageChanged(int index) { if (index == -1) return; emit LanguageChanged(ui->language_combobox->itemData(index).toString()); }