// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #include #include #ifdef HAS_VULKAN #include #endif #include "common/common_types.h" #include "common/logging/log.h" #include "core/core.h" #include "core/settings.h" #include "ui_configure_graphics.h" #include "yuzu/configuration/configuration_shared.h" #include "yuzu/configuration/configure_graphics.h" #ifdef HAS_VULKAN #include "video_core/renderer_vulkan/renderer_vulkan.h" #endif ConfigureGraphics::ConfigureGraphics(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureGraphics) { vulkan_device = Settings::values.vulkan_device.GetValue(); RetrieveVulkanDevices(); ui->setupUi(this); SetupPerGameUI(); SetConfiguration(); connect(ui->api, qOverload(&QComboBox::currentIndexChanged), this, [this] { UpdateDeviceComboBox(); }); connect(ui->device, qOverload(&QComboBox::activated), this, [this](int device) { UpdateDeviceSelection(device); }); connect(ui->bg_button, &QPushButton::clicked, this, [this] { const QColor new_bg_color = QColorDialog::getColor(bg_color); if (!new_bg_color.isValid()) { return; } UpdateBackgroundColorButton(new_bg_color); }); ui->bg_label->setVisible(Settings::configuring_global); ui->bg_combobox->setVisible(!Settings::configuring_global); } void ConfigureGraphics::UpdateDeviceSelection(int device) { if (device == -1) { return; } if (GetCurrentGraphicsBackend() == Settings::RendererBackend::Vulkan) { vulkan_device = device; } } ConfigureGraphics::~ConfigureGraphics() = default; void ConfigureGraphics::SetConfiguration() { const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); ui->api->setEnabled(runtime_lock); ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock); ui->use_disk_shader_cache->setEnabled(runtime_lock); if (Settings::configuring_global) { ui->api->setCurrentIndex(static_cast(Settings::values.renderer_backend.GetValue())); ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache.GetValue()); ui->use_asynchronous_gpu_emulation->setChecked( Settings::values.use_asynchronous_gpu_emulation.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->use_disk_shader_cache, &Settings::values.use_disk_shader_cache); ConfigurationShared::SetPerGameSetting(ui->use_asynchronous_gpu_emulation, &Settings::values.use_asynchronous_gpu_emulation); ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox, &Settings::values.aspect_ratio); ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); } UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(), Settings::values.bg_green.GetValue(), Settings::values.bg_blue.GetValue())); UpdateDeviceComboBox(); } void ConfigureGraphics::ApplyConfiguration() { if (Settings::configuring_global) { // Guard if during game and set to game-specific value if (Settings::values.renderer_backend.UsingGlobal()) { Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend()); } if (Settings::values.vulkan_device.UsingGlobal()) { Settings::values.vulkan_device.SetValue(vulkan_device); } if (Settings::values.aspect_ratio.UsingGlobal()) { Settings::values.aspect_ratio.SetValue(ui->aspect_ratio_combobox->currentIndex()); } if (Settings::values.use_disk_shader_cache.UsingGlobal()) { Settings::values.use_disk_shader_cache.SetValue(ui->use_disk_shader_cache->isChecked()); } if (Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()) { Settings::values.use_asynchronous_gpu_emulation.SetValue( ui->use_asynchronous_gpu_emulation->isChecked()); } if (Settings::values.bg_red.UsingGlobal()) { Settings::values.bg_red.SetValue(static_cast(bg_color.redF())); Settings::values.bg_green.SetValue(static_cast(bg_color.greenF())); Settings::values.bg_blue.SetValue(static_cast(bg_color.blueF())); } } else { if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.renderer_backend.SetGlobal(true); Settings::values.vulkan_device.SetGlobal(true); } else { Settings::values.renderer_backend.SetGlobal(false); Settings::values.renderer_backend.SetValue(GetCurrentGraphicsBackend()); if (GetCurrentGraphicsBackend() == Settings::RendererBackend::Vulkan) { Settings::values.vulkan_device.SetGlobal(false); Settings::values.vulkan_device.SetValue(vulkan_device); } else { Settings::values.vulkan_device.SetGlobal(true); } } ConfigurationShared::ApplyPerGameSetting(&Settings::values.aspect_ratio, ui->aspect_ratio_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_disk_shader_cache, ui->use_disk_shader_cache); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_gpu_emulation, ui->use_asynchronous_gpu_emulation); if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.bg_red.SetGlobal(true); Settings::values.bg_green.SetGlobal(true); Settings::values.bg_blue.SetGlobal(true); } else { Settings::values.bg_red.SetGlobal(false); Settings::values.bg_green.SetGlobal(false); Settings::values.bg_blue.SetGlobal(false); Settings::values.bg_red.SetValue(static_cast(bg_color.redF())); Settings::values.bg_green.SetValue(static_cast(bg_color.greenF())); Settings::values.bg_blue.SetValue(static_cast(bg_color.blueF())); } } } void ConfigureGraphics::changeEvent(QEvent* event) { if (event->type() == QEvent::LanguageChange) { RetranslateUI(); } QWidget::changeEvent(event); } void ConfigureGraphics::RetranslateUI() { ui->retranslateUi(this); } void ConfigureGraphics::UpdateBackgroundColorButton(QColor color) { bg_color = color; QPixmap pixmap(ui->bg_button->size()); pixmap.fill(bg_color); const QIcon color_icon(pixmap); ui->bg_button->setIcon(color_icon); } void ConfigureGraphics::UpdateDeviceComboBox() { ui->device->clear(); bool enabled = false; if (!Settings::configuring_global && ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { vulkan_device = Settings::values.vulkan_device.GetValue(); } switch (GetCurrentGraphicsBackend()) { case Settings::RendererBackend::OpenGL: ui->device->addItem(tr("OpenGL Graphics Device")); enabled = false; break; case Settings::RendererBackend::Vulkan: for (const auto& device : vulkan_devices) { ui->device->addItem(device); } ui->device->setCurrentIndex(vulkan_device); enabled = !vulkan_devices.empty(); break; } // If in per-game config and use global is selected, don't enable. enabled &= !(!Settings::configuring_global && ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX); ui->device->setEnabled(enabled && !Core::System::GetInstance().IsPoweredOn()); } void ConfigureGraphics::RetrieveVulkanDevices() { #ifdef HAS_VULKAN vulkan_devices.clear(); for (auto& name : Vulkan::RendererVulkan::EnumerateDevices()) { vulkan_devices.push_back(QString::fromStdString(name)); } #endif } Settings::RendererBackend ConfigureGraphics::GetCurrentGraphicsBackend() const { if (Settings::configuring_global) { return static_cast(ui->api->currentIndex()); } if (ui->api->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { Settings::values.renderer_backend.SetGlobal(true); return Settings::values.renderer_backend.GetValue(); } Settings::values.renderer_backend.SetGlobal(false); return static_cast(ui->api->currentIndex() - ConfigurationShared::USE_GLOBAL_OFFSET); } void ConfigureGraphics::SetupPerGameUI() { if (Settings::configuring_global) { ui->api->setEnabled(Settings::values.renderer_backend.UsingGlobal()); ui->device->setEnabled(Settings::values.renderer_backend.UsingGlobal()); ui->aspect_ratio_combobox->setEnabled(Settings::values.aspect_ratio.UsingGlobal()); ui->use_asynchronous_gpu_emulation->setEnabled( Settings::values.use_asynchronous_gpu_emulation.UsingGlobal()); ui->use_disk_shader_cache->setEnabled(Settings::values.use_disk_shader_cache.UsingGlobal()); ui->bg_button->setEnabled(Settings::values.bg_red.UsingGlobal()); return; } connect(ui->bg_combobox, static_cast(&QComboBox::activated), this, [this](int index) { ui->bg_button->setEnabled(index == 1); }); ui->use_disk_shader_cache->setTristate(true); ui->use_asynchronous_gpu_emulation->setTristate(true); ConfigurationShared::InsertGlobalItem(ui->aspect_ratio_combobox); ConfigurationShared::InsertGlobalItem(ui->api); }