// Copyright 2016 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include namespace Core { class System; } namespace ConfigurationShared { enum class CheckState; } namespace Ui { class ConfigureSystem; } class ConfigureSystem : public QWidget { Q_OBJECT public: explicit ConfigureSystem(Core::System& system_, QWidget* parent = nullptr); ~ConfigureSystem() override; void ApplyConfiguration(); void SetConfiguration(); private: void changeEvent(QEvent* event) override; void RetranslateUI(); void ReadSystemSettings(); void RefreshConsoleID(); void SetupPerGameUI(); std::unique_ptr ui; bool enabled = false; int language_index = 0; int region_index = 0; int time_zone_index = 0; int sound_index = 0; ConfigurationShared::CheckState use_rng_seed; ConfigurationShared::CheckState use_custom_rtc; Core::System& system; };