diff --git a/src/core/hle/service/nvdrv/syncpoint_manager.h b/src/core/hle/service/nvdrv/syncpoint_manager.h index 4168b6c7e..d395c5d0b 100644 --- a/src/core/hle/service/nvdrv/syncpoint_manager.h +++ b/src/core/hle/service/nvdrv/syncpoint_manager.h @@ -37,7 +37,7 @@ public: * @returns The lower bound for the specified syncpoint. */ u32 GetSyncpointMin(u32 syncpoint_id) const { - return syncpoints[syncpoint_id].min.load(std::memory_order_relaxed); + return syncpoints.at(syncpoint_id).min.load(std::memory_order_relaxed); } /** @@ -46,7 +46,7 @@ public: * @returns The upper bound for the specified syncpoint. */ u32 GetSyncpointMax(u32 syncpoint_id) const { - return syncpoints[syncpoint_id].max.load(std::memory_order_relaxed); + return syncpoints.at(syncpoint_id).max.load(std::memory_order_relaxed); } /** diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index ebd149c3a..e91f52938 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -95,22 +95,29 @@ void GPU::WaitFence(u32 syncpoint_id, u32 value) { if (!is_async) { return; } + if (syncpoint_id == UINT32_MAX) { + // TODO: Research what this does. + LOG_ERROR(HW_GPU, "Waiting for syncpoint -1 not implemented"); + return; + } MICROPROFILE_SCOPE(GPU_wait); std::unique_lock lock{sync_mutex}; - sync_cv.wait(lock, [=, this] { return syncpoints[syncpoint_id].load() >= value; }); + sync_cv.wait(lock, [=, this] { return syncpoints.at(syncpoint_id).load() >= value; }); } void GPU::IncrementSyncPoint(const u32 syncpoint_id) { - syncpoints[syncpoint_id]++; + auto& syncpoint = syncpoints.at(syncpoint_id); + syncpoint++; std::lock_guard lock{sync_mutex}; sync_cv.notify_all(); - if (!syncpt_interrupts[syncpoint_id].empty()) { - u32 value = syncpoints[syncpoint_id].load(); - auto it = syncpt_interrupts[syncpoint_id].begin(); - while (it != syncpt_interrupts[syncpoint_id].end()) { + auto& interrupt = syncpt_interrupts.at(syncpoint_id); + if (!interrupt.empty()) { + u32 value = syncpoint.load(); + auto it = interrupt.begin(); + while (it != interrupt.end()) { if (value >= *it) { TriggerCpuInterrupt(syncpoint_id, *it); - it = syncpt_interrupts[syncpoint_id].erase(it); + it = interrupt.erase(it); continue; } it++; @@ -119,22 +126,22 @@ void GPU::IncrementSyncPoint(const u32 syncpoint_id) { } u32 GPU::GetSyncpointValue(const u32 syncpoint_id) const { - return syncpoints[syncpoint_id].load(); + return syncpoints.at(syncpoint_id).load(); } void GPU::RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value) { - auto& interrupt = syncpt_interrupts[syncpoint_id]; + auto& interrupt = syncpt_interrupts.at(syncpoint_id); bool contains = std::any_of(interrupt.begin(), interrupt.end(), [value](u32 in_value) { return in_value == value; }); if (contains) { return; } - syncpt_interrupts[syncpoint_id].emplace_back(value); + interrupt.emplace_back(value); } bool GPU::CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value) { std::lock_guard lock{sync_mutex}; - auto& interrupt = syncpt_interrupts[syncpoint_id]; + auto& interrupt = syncpt_interrupts.at(syncpoint_id); const auto iter = std::find_if(interrupt.begin(), interrupt.end(), [value](u32 interrupt_value) { return value == interrupt_value; });