diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 6b8f06f78..9488bf544 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -151,11 +151,13 @@ void ThreadManager::OnCommandListEnd() { } u64 ThreadManager::PushCommand(CommandData&& command_data) { + std::unique_lock lk(state.write_lock); const u64 fence{++state.last_fence}; state.queue.Push(CommandDataContainer(std::move(command_data), fence)); if (!is_async) { // In synchronous GPU mode, block the caller until the command has executed + lk.unlock(); WaitIdle(); } diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index d384164de..cb901c22a 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -101,7 +101,8 @@ struct CommandDataContainer { struct SynchState final { std::atomic_bool is_running{true}; - using CommandQueue = Common::MPSCQueue; + using CommandQueue = Common::SPSCQueue; + std::mutex write_lock; CommandQueue queue; u64 last_fence{}; std::atomic signaled_fence{};