diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index ec528ef40..a97d70a58 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -193,6 +193,10 @@ ResultVal VfsDirectoryServiceWrapper::GetEntryType( if (dir == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; auto filename = FileUtil::GetFilename(path); + // TODO(Subv): Some games use the '/' path, find out what this means. + if (filename.empty()) + return MakeResult(FileSys::EntryType::Directory); + if (dir->GetFile(filename) != nullptr) return MakeResult(FileSys::EntryType::File); if (dir->GetSubdirectory(filename) != nullptr)