diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 08aac9f45..276658c9e 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1428,16 +1428,15 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT RemoveAddOnContent(program_id, entry_type); break; } - game_list->PopulateAsync(UISettings::values.game_dirs); FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list"); + game_list->PopulateAsync(UISettings::values.game_dirs); } void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) { - const auto res = Core::System::GetInstance() - .GetFileSystemController() - .GetUserNANDContents() - ->RemoveExistingEntry(program_id); + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id); if (res) { QMessageBox::information(this, tr("Successfully Removed"), @@ -1450,10 +1449,10 @@ void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) { } void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) { - const auto res = Core::System::GetInstance() - .GetFileSystemController() - .GetUserNANDContents() - ->RemoveExistingEntry(program_id | 0x800); + const auto update_id = program_id | 0x800; + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); + const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id); if (res) { QMessageBox::information(this, tr("Successfully Removed"), @@ -1466,15 +1465,15 @@ void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) { u32 count{}; + const auto& fs_controller = Core::System::GetInstance().GetFileSystemController(); const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter( FileSys::TitleType::AOC, FileSys::ContentRecordType::Data); for (const auto& entry : dlc_entries) { if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) { - const auto res = Core::System::GetInstance() - .GetFileSystemController() - .GetUserNANDContents() - ->RemoveExistingEntry(entry.title_id); + const auto res = + fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) || + fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id); if (res) { ++count; } @@ -1883,9 +1882,9 @@ void GMainWindow::OnMenuInstallToNAND() { : tr("%n file(s) failed to install\n", "", failed_files.size())); QMessageBox::information(this, tr("Install Results"), install_results); - game_list->PopulateAsync(UISettings::values.game_dirs); FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list"); + game_list->PopulateAsync(UISettings::values.game_dirs); ui.action_Install_File_NAND->setEnabled(true); }