diff --git a/src/core/core.h b/src/core/core.h index 790e23cae..21107c937 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -5,6 +5,7 @@ #pragma once #include +#include #include #include #include diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index 22d44aab2..5ffb492ea 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -2,23 +2,8 @@ // Licensed under GPLv2 // Refer to the license.txt file included. -#include -#include -#include -#include -#include -#include #include -#include -#include "common/assert.h" -#include "common/bit_field.h" -#include "common/color.h" -#include "common/common_types.h" -#include "common/file_util.h" -#include "common/logging/log.h" -#include "common/math_util.h" -#include "common/vector_math.h" #include "video_core/debug_utils/debug_utils.h" namespace Tegra { diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h index 427ca154c..c235faf46 100644 --- a/src/video_core/debug_utils/debug_utils.h +++ b/src/video_core/debug_utils/debug_utils.h @@ -4,19 +4,11 @@ #pragma once -#include #include #include -#include #include -#include #include #include -#include -#include -#include -#include "common/common_types.h" -#include "common/vector_math.h" namespace Tegra { diff --git a/src/yuzu/debugger/graphics/graphics_breakpoints.cpp b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp index eb16a38a0..fe682b3b8 100644 --- a/src/yuzu/debugger/graphics/graphics_breakpoints.cpp +++ b/src/yuzu/debugger/graphics/graphics_breakpoints.cpp @@ -2,6 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include #include #include #include diff --git a/src/yuzu/debugger/graphics/graphics_surface.cpp b/src/yuzu/debugger/graphics/graphics_surface.cpp index e037223c2..2b20cf5b9 100644 --- a/src/yuzu/debugger/graphics/graphics_surface.cpp +++ b/src/yuzu/debugger/graphics/graphics_surface.cpp @@ -11,12 +11,13 @@ #include #include #include +#include "common/vector_math.h" #include "core/core.h" +#include "core/memory.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/gpu.h" #include "video_core/textures/decoders.h" #include "video_core/textures/texture.h" -#include "video_core/utils.h" #include "yuzu/debugger/graphics/graphics_surface.h" #include "yuzu/util/spinbox.h"