From c5e257017f6ffb888534af1ebbc34fffd7a35a2e Mon Sep 17 00:00:00 2001 From: german Date: Tue, 1 Sep 2020 18:17:59 -0500 Subject: [PATCH] Add automap feature for GC adapter --- src/input_common/gcadapter/gc_adapter.cpp | 88 +++++++++++++++++++++++ src/input_common/gcadapter/gc_adapter.h | 5 ++ src/input_common/main.cpp | 11 ++- 3 files changed, 103 insertions(+), 1 deletion(-) diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp index c507c9891..89c148aba 100644 --- a/src/input_common/gcadapter/gc_adapter.cpp +++ b/src/input_common/gcadapter/gc_adapter.cpp @@ -15,7 +15,9 @@ #endif #include "common/logging/log.h" +#include "common/param_package.h" #include "input_common/gcadapter/gc_adapter.h" +#include "input_common/settings.h" namespace GCAdapter { @@ -292,6 +294,92 @@ void Adapter::Reset() { } } +std::vector Adapter::GetInputDevices() const { + std::vector devices; + for (std::size_t port = 0; port < state.size(); ++port) { + if (!DeviceConnected(port)) { + continue; + } + std::string name = fmt::format("Gamecube Controller {}", port); + devices.emplace_back(Common::ParamPackage{ + {"class", "gcpad"}, + {"display", std::move(name)}, + {"port", std::to_string(port)}, + }); + } + return devices; +} + +InputCommon::ButtonMapping Adapter::GetButtonMappingForDevice( + const Common::ParamPackage& params) const { + // This list is missing ZL/ZR since those are not considered buttons. + // We will add those afterwards + // This list also excludes any button that can't be really mapped + static constexpr std::array, 12> + switch_to_gcadapter_button = { + std::pair{Settings::NativeButton::A, PadButton::PAD_BUTTON_A}, + {Settings::NativeButton::B, PadButton::PAD_BUTTON_B}, + {Settings::NativeButton::X, PadButton::PAD_BUTTON_X}, + {Settings::NativeButton::Y, PadButton::PAD_BUTTON_Y}, + {Settings::NativeButton::Plus, PadButton::PAD_BUTTON_START}, + {Settings::NativeButton::DLeft, PadButton::PAD_BUTTON_LEFT}, + {Settings::NativeButton::DUp, PadButton::PAD_BUTTON_UP}, + {Settings::NativeButton::DRight, PadButton::PAD_BUTTON_RIGHT}, + {Settings::NativeButton::DDown, PadButton::PAD_BUTTON_DOWN}, + {Settings::NativeButton::SL, PadButton::PAD_TRIGGER_L}, + {Settings::NativeButton::SR, PadButton::PAD_TRIGGER_R}, + {Settings::NativeButton::R, PadButton::PAD_TRIGGER_Z}, + }; + if (!params.Has("port")) { + return {}; + } + + InputCommon::ButtonMapping mapping{}; + for (const auto& [switch_button, gcadapter_button] : switch_to_gcadapter_button) { + Common::ParamPackage button_params({{"engine", "gcpad"}}); + button_params.Set("port", params.Get("port", 0)); + button_params.Set("button", static_cast(gcadapter_button)); + mapping.insert_or_assign(switch_button, std::move(button_params)); + } + + // Add the missing bindings for ZL/ZR + static constexpr std::array, 2> + switch_to_gcadapter_axis = { + std::pair{Settings::NativeButton::ZL, PadAxes::TriggerLeft}, + {Settings::NativeButton::ZR, PadAxes::TriggerRight}, + }; + for (const auto& [switch_button, gcadapter_axis] : switch_to_gcadapter_axis) { + Common::ParamPackage button_params({{"engine", "gcpad"}}); + button_params.Set("port", params.Get("port", 0)); + button_params.Set("button", static_cast(PadButton::PAD_STICK)); + button_params.Set("axis", static_cast(gcadapter_axis)); + mapping.insert_or_assign(switch_button, std::move(button_params)); + } + return mapping; +} + +InputCommon::AnalogMapping Adapter::GetAnalogMappingForDevice( + const Common::ParamPackage& params) const { + if (!params.Has("port")) { + return {}; + } + + InputCommon::AnalogMapping mapping = {}; + Common::ParamPackage left_analog_params; + left_analog_params.Set("engine", "gcpad"); + left_analog_params.Set("port", params.Get("port", 0)); + left_analog_params.Set("axis_x", static_cast(PadAxes::StickX)); + left_analog_params.Set("axis_y", static_cast(PadAxes::StickY)); + mapping.insert_or_assign(Settings::NativeAnalog::LStick, std::move(left_analog_params)); + Common::ParamPackage right_analog_params; + right_analog_params.Set("engine", "gcpad"); + right_analog_params.Set("port", params.Get("port", 0)); + right_analog_params.Set("axis_x", static_cast(PadAxes::SubstickX)); + right_analog_params.Set("axis_y", static_cast(PadAxes::SubstickY)); + mapping.insert_or_assign(Settings::NativeAnalog::RStick, std::move(right_analog_params)); + return mapping; +} + bool Adapter::DeviceConnected(std::size_t port) const { return adapter_controllers_status[port] != ControllerTypes::None; } diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h index 20e97d283..75bf9fe74 100644 --- a/src/input_common/gcadapter/gc_adapter.h +++ b/src/input_common/gcadapter/gc_adapter.h @@ -10,6 +10,7 @@ #include #include "common/common_types.h" #include "common/threadsafe_queue.h" +#include "input_common/main.h" struct libusb_context; struct libusb_device; @@ -75,6 +76,10 @@ public: void BeginConfiguration(); void EndConfiguration(); + std::vector GetInputDevices() const; + InputCommon::ButtonMapping GetButtonMappingForDevice(const Common::ParamPackage& params) const; + InputCommon::AnalogMapping GetAnalogMappingForDevice(const Common::ParamPackage& params) const; + /// Returns true if there is a device connected to port bool DeviceConnected(std::size_t port) const; diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 062ec66b5..8da829132 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -22,7 +22,7 @@ namespace InputCommon { struct InputSubsystem::Impl { void Initialize() { - auto gcadapter = std::make_shared(); + gcadapter = std::make_shared(); gcbuttons = std::make_shared(gcadapter); Input::RegisterFactory("gcpad", gcbuttons); gcanalog = std::make_shared(gcadapter); @@ -82,6 +82,8 @@ struct InputSubsystem::Impl { #endif auto udp_devices = udp->GetInputDevices(); devices.insert(devices.end(), udp_devices.begin(), udp_devices.end()); + auto gcpad_devices = gcadapter->GetInputDevices(); + devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end()); return devices; } @@ -94,6 +96,9 @@ struct InputSubsystem::Impl { // TODO consider returning the SDL key codes for the default keybindings return {}; } + if (params.Get("class", "") == "gcpad") { + return gcadapter->GetAnalogMappingForDevice(params); + } #ifdef HAVE_SDL2 if (params.Get("class", "") == "sdl") { return sdl->GetAnalogMappingForDevice(params); @@ -111,6 +116,9 @@ struct InputSubsystem::Impl { // TODO consider returning the SDL key codes for the default keybindings return {}; } + if (params.Get("class", "") == "gcpad") { + return gcadapter->GetButtonMappingForDevice(params); + } #ifdef HAVE_SDL2 if (params.Get("class", "") == "sdl") { return sdl->GetButtonMappingForDevice(params); @@ -141,6 +149,7 @@ struct InputSubsystem::Impl { std::shared_ptr udpmotion; std::shared_ptr udptouch; std::shared_ptr udp; + std::shared_ptr gcadapter; }; InputSubsystem::InputSubsystem() : impl{std::make_unique()} {}