From b4db662053f98cb76d81f43e268f8f9104e523ea Mon Sep 17 00:00:00 2001 From: David Marcec Date: Sat, 21 Sep 2019 17:43:18 +1000 Subject: [PATCH] Swapped TID and Game name to make it easier to parse --- src/yuzu/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 9a42a998a..9d2072e14 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -976,7 +976,7 @@ void GMainWindow::BootGame(const QString& filename) { if (title_name.empty()) title_name = FileUtil::GetFilename(filename.toStdString()); } - LOG_INFO(Frontend, "Booting game: \"{}\" | {:016X}", title_name, title_id); + LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name); UpdateWindowTitle(QString::fromStdString(title_name)); loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());