From 903705043dd768fe2bbeeddc621994ac61aae561 Mon Sep 17 00:00:00 2001 From: Morph <39850852+Morph1984@users.noreply.github.com> Date: Tue, 2 Aug 2022 03:38:19 -0400 Subject: [PATCH] nvdisp: End system frame after requesting to swap buffers Fixes frametime reporting --- src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp index 18c5324a9..4122fc98d 100644 --- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp +++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp @@ -50,8 +50,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, android::PixelFormat form const Tegra::FramebufferConfig framebuffer{addr, offset, width, height, stride, format, transform, crop_rect}; - system.GetPerfStats().EndSystemFrame(); system.GPU().RequestSwapBuffers(&framebuffer, fences, num_fences); + system.GetPerfStats().EndSystemFrame(); system.SpeedLimiter().DoSpeedLimiting(system.CoreTiming().GetGlobalTimeUs()); system.GetPerfStats().BeginSystemFrame(); }