diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 1dcfac258..0865385e3 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -972,11 +972,11 @@ void GMainWindow::BootGame(const QString& filename) { } status_bar_update_timer.start(2000); + const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); + std::string title_name; const auto res = Core::System::GetInstance().GetGameName(title_name); if (res != Loader::ResultStatus::Success) { - const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); - const auto [nacp, icon_file] = FileSys::PatchManager(title_id).GetControlMetadata(); if (nacp != nullptr) title_name = nacp->GetApplicationName(); @@ -984,7 +984,7 @@ void GMainWindow::BootGame(const QString& filename) { if (title_name.empty()) title_name = FileUtil::GetFilename(filename.toStdString()); } - + LOG_INFO(Frontend, "Booting game: {:016X} | {}", title_id, title_name); UpdateWindowTitle(QString::fromStdString(title_name)); loading_screen->Prepare(Core::System::GetInstance().GetAppLoader());