From 4cf64f8e09404b01928a5c33cb322cd0aa42b5e4 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Fri, 17 May 2019 04:29:20 -0300 Subject: [PATCH] qt/configure_graphics: Shadow options at runtime Compatibility profile and the disk shader cache settings shouldn't be changed at runtime. This aims to address that shadowing those options. --- src/yuzu/configuration/configure_graphics.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index c299c0b5b..08ea41b0f 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -69,16 +69,20 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) ConfigureGraphics::~ConfigureGraphics() = default; void ConfigureGraphics::setConfiguration() { + const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); + ui->resolution_factor_combobox->setCurrentIndex( static_cast(FromResolutionFactor(Settings::values.resolution_factor))); ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit); ui->frame_limit->setValue(Settings::values.frame_limit); + ui->use_compatibility_profile->setEnabled(runtime_lock); ui->use_compatibility_profile->setChecked(Settings::values.use_compatibility_profile); + ui->use_disk_shader_cache->setEnabled(runtime_lock); ui->use_disk_shader_cache->setChecked(Settings::values.use_disk_shader_cache); ui->use_accurate_gpu_emulation->setChecked(Settings::values.use_accurate_gpu_emulation); - ui->use_asynchronous_gpu_emulation->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock); ui->use_asynchronous_gpu_emulation->setChecked(Settings::values.use_asynchronous_gpu_emulation); - ui->force_30fps_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn()); + ui->force_30fps_mode->setEnabled(runtime_lock); ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode); UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue));