diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 3b20c7d34..e615b238e 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -151,6 +151,8 @@ add_library(video_core STATIC if (ENABLE_VULKAN) target_sources(video_core PRIVATE renderer_vulkan/declarations.h + renderer_vulkan/fixed_pipeline_state.cpp + renderer_vulkan/fixed_pipeline_state.h renderer_vulkan/maxwell_to_vk.cpp renderer_vulkan/maxwell_to_vk.h renderer_vulkan/vk_buffer_cache.cpp diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp new file mode 100644 index 000000000..f75c348fe --- /dev/null +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp @@ -0,0 +1,295 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include + +#include + +#include "common/common_types.h" +#include "video_core/renderer_vulkan/fixed_pipeline_state.h" + +namespace Vulkan { + +namespace { + +constexpr FixedPipelineState::DepthStencil GetDepthStencilState(const Maxwell& regs) { + const FixedPipelineState::StencilFace front_stencil( + regs.stencil_front_op_fail, regs.stencil_front_op_zfail, regs.stencil_front_op_zpass, + regs.stencil_front_func_func); + const FixedPipelineState::StencilFace back_stencil = + regs.stencil_two_side_enable + ? FixedPipelineState::StencilFace(regs.stencil_back_op_fail, regs.stencil_back_op_zfail, + regs.stencil_back_op_zpass, + regs.stencil_back_func_func) + : front_stencil; + return FixedPipelineState::DepthStencil( + regs.depth_test_enable == 1, regs.depth_write_enabled == 1, regs.depth_bounds_enable == 1, + regs.stencil_enable == 1, regs.depth_test_func, front_stencil, back_stencil); +} + +constexpr FixedPipelineState::InputAssembly GetInputAssemblyState(const Maxwell& regs) { + return FixedPipelineState::InputAssembly( + regs.draw.topology, regs.primitive_restart.enabled, + regs.draw.topology == Maxwell::PrimitiveTopology::Points ? regs.point_size : 0.0f); +} + +constexpr FixedPipelineState::BlendingAttachment GetBlendingAttachmentState( + const Maxwell& regs, std::size_t render_target) { + const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : render_target]; + const std::array components = {mask.R != 0, mask.G != 0, mask.B != 0, mask.A != 0}; + + const FixedPipelineState::BlendingAttachment default_blending( + false, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One, + Maxwell::Blend::Factor::Zero, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One, + Maxwell::Blend::Factor::Zero, components); + if (render_target >= regs.rt_control.count) { + return default_blending; + } + + if (!regs.independent_blend_enable) { + const auto& src = regs.blend; + if (!src.enable[render_target]) { + return default_blending; + } + return FixedPipelineState::BlendingAttachment( + true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a, + src.factor_source_a, src.factor_dest_a, components); + } + + if (!regs.blend.enable[render_target]) { + return default_blending; + } + const auto& src = regs.independent_blend[render_target]; + return FixedPipelineState::BlendingAttachment( + true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a, + src.factor_source_a, src.factor_dest_a, components); +} + +constexpr FixedPipelineState::ColorBlending GetColorBlendingState(const Maxwell& regs) { + return FixedPipelineState::ColorBlending( + {regs.blend_color.r, regs.blend_color.g, regs.blend_color.b, regs.blend_color.a}, + regs.rt_control.count, + {GetBlendingAttachmentState(regs, 0), GetBlendingAttachmentState(regs, 1), + GetBlendingAttachmentState(regs, 2), GetBlendingAttachmentState(regs, 3), + GetBlendingAttachmentState(regs, 4), GetBlendingAttachmentState(regs, 5), + GetBlendingAttachmentState(regs, 6), GetBlendingAttachmentState(regs, 7)}); +} + +constexpr FixedPipelineState::Tessellation GetTessellationState(const Maxwell& regs) { + return FixedPipelineState::Tessellation(regs.patch_vertices, regs.tess_mode.prim, + regs.tess_mode.spacing, regs.tess_mode.cw != 0); +} + +constexpr std::size_t Point = 0; +constexpr std::size_t Line = 1; +constexpr std::size_t Polygon = 2; +constexpr std::array PolygonOffsetEnableLUT = { + Point, // Points + Line, // Lines + Line, // LineLoop + Line, // LineStrip + Polygon, // Triangles + Polygon, // TriangleStrip + Polygon, // TriangleFan + Polygon, // Quads + Polygon, // QuadStrip + Polygon, // Polygon + Line, // LinesAdjacency + Line, // LineStripAdjacency + Polygon, // TrianglesAdjacency + Polygon, // TriangleStripAdjacency + Polygon, // Patches +}; + +constexpr FixedPipelineState::Rasterizer GetRasterizerState(const Maxwell& regs) { + const std::array enabled_lut = {regs.polygon_offset_point_enable, + regs.polygon_offset_line_enable, + regs.polygon_offset_fill_enable}; + const auto topology = static_cast(regs.draw.topology.Value()); + const bool depth_bias_enabled = enabled_lut[PolygonOffsetEnableLUT[topology]]; + + Maxwell::Cull::FrontFace front_face = regs.cull.front_face; + if (regs.screen_y_control.triangle_rast_flip != 0 && + regs.viewport_transform[0].scale_y > 0.0f) { + if (front_face == Maxwell::Cull::FrontFace::CounterClockWise) + front_face = Maxwell::Cull::FrontFace::ClockWise; + else if (front_face == Maxwell::Cull::FrontFace::ClockWise) + front_face = Maxwell::Cull::FrontFace::CounterClockWise; + } + + const bool gl_ndc = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne; + return FixedPipelineState::Rasterizer(regs.cull.enabled, depth_bias_enabled, gl_ndc, + regs.cull.cull_face, front_face); +} + +} // Anonymous namespace + +std::size_t FixedPipelineState::VertexBinding::Hash() const { + return (index << stride) ^ divisor; +} + +bool FixedPipelineState::VertexBinding::operator==(const VertexBinding& rhs) const { + return std::tie(index, stride, divisor) == std::tie(rhs.index, rhs.stride, rhs.divisor); +} + +std::size_t FixedPipelineState::VertexAttribute::Hash() const { + return static_cast(index) ^ (static_cast(buffer) << 13) ^ + (static_cast(type) << 22) ^ (static_cast(size) << 31) ^ + (static_cast(offset) << 36); +} + +bool FixedPipelineState::VertexAttribute::operator==(const VertexAttribute& rhs) const { + return std::tie(index, buffer, type, size, offset) == + std::tie(rhs.index, rhs.buffer, rhs.type, rhs.size, rhs.offset); +} + +std::size_t FixedPipelineState::StencilFace::Hash() const { + return static_cast(action_stencil_fail) ^ + (static_cast(action_depth_fail) << 4) ^ + (static_cast(action_depth_fail) << 20) ^ + (static_cast(action_depth_pass) << 36); +} + +bool FixedPipelineState::StencilFace::operator==(const StencilFace& rhs) const { + return std::tie(action_stencil_fail, action_depth_fail, action_depth_pass, test_func) == + std::tie(rhs.action_stencil_fail, rhs.action_depth_fail, rhs.action_depth_pass, + rhs.test_func); +} + +std::size_t FixedPipelineState::BlendingAttachment::Hash() const { + return static_cast(enable) ^ (static_cast(rgb_equation) << 5) ^ + (static_cast(src_rgb_func) << 10) ^ + (static_cast(dst_rgb_func) << 15) ^ + (static_cast(a_equation) << 20) ^ + (static_cast(src_a_func) << 25) ^ + (static_cast(dst_a_func) << 30) ^ + (static_cast(components[0]) << 35) ^ + (static_cast(components[1]) << 36) ^ + (static_cast(components[2]) << 37) ^ + (static_cast(components[3]) << 38); +} + +bool FixedPipelineState::BlendingAttachment::operator==(const BlendingAttachment& rhs) const { + return std::tie(enable, rgb_equation, src_rgb_func, dst_rgb_func, a_equation, src_a_func, + dst_a_func, components) == + std::tie(rhs.enable, rhs.rgb_equation, rhs.src_rgb_func, rhs.dst_rgb_func, + rhs.a_equation, rhs.src_a_func, rhs.dst_a_func, rhs.components); +} + +std::size_t FixedPipelineState::VertexInput::Hash() const { + std::size_t hash = num_bindings ^ (num_attributes << 32); + for (std::size_t i = 0; i < num_bindings; ++i) { + boost::hash_combine(hash, bindings[i].Hash()); + } + for (std::size_t i = 0; i < num_attributes; ++i) { + boost::hash_combine(hash, attributes[i].Hash()); + } + return hash; +} + +bool FixedPipelineState::VertexInput::operator==(const VertexInput& rhs) const { + return std::equal(bindings.begin(), bindings.begin() + num_bindings, rhs.bindings.begin(), + rhs.bindings.begin() + rhs.num_bindings) && + std::equal(attributes.begin(), attributes.begin() + num_attributes, + rhs.attributes.begin(), rhs.attributes.begin() + rhs.num_attributes); +} + +std::size_t FixedPipelineState::InputAssembly::Hash() const { + std::size_t point_size_int = 0; + std::memcpy(&point_size_int, &point_size, sizeof(point_size)); + return (static_cast(topology) << 24) ^ (point_size_int << 32) ^ + static_cast(primitive_restart_enable); +} + +bool FixedPipelineState::InputAssembly::operator==(const InputAssembly& rhs) const { + return std::tie(topology, primitive_restart_enable, point_size) == + std::tie(rhs.topology, rhs.primitive_restart_enable, rhs.point_size); +} + +std::size_t FixedPipelineState::Tessellation::Hash() const { + return static_cast(patch_control_points) ^ + (static_cast(primitive) << 6) ^ (static_cast(spacing) << 8) ^ + (static_cast(clockwise) << 10); +} + +bool FixedPipelineState::Tessellation::operator==(const Tessellation& rhs) const { + return std::tie(patch_control_points, primitive, spacing, clockwise) == + std::tie(rhs.patch_control_points, rhs.primitive, rhs.spacing, rhs.clockwise); +} + +std::size_t FixedPipelineState::Rasterizer::Hash() const { + return static_cast(cull_enable) ^ + (static_cast(depth_bias_enable) << 1) ^ + (static_cast(ndc_minus_one_to_one) << 2) ^ + (static_cast(cull_face) << 24) ^ + (static_cast(front_face) << 48); +} + +bool FixedPipelineState::Rasterizer::operator==(const Rasterizer& rhs) const { + return std::tie(cull_enable, depth_bias_enable, ndc_minus_one_to_one, cull_face, front_face) == + std::tie(rhs.cull_enable, rhs.depth_bias_enable, rhs.ndc_minus_one_to_one, rhs.cull_face, + rhs.front_face); +} + +std::size_t FixedPipelineState::DepthStencil::Hash() const { + std::size_t hash = static_cast(depth_test_enable) ^ + (static_cast(depth_write_enable) << 1) ^ + (static_cast(depth_bounds_enable) << 2) ^ + (static_cast(stencil_enable) << 3) ^ + (static_cast(depth_test_function) << 4); + boost::hash_combine(hash, front_stencil.Hash()); + boost::hash_combine(hash, back_stencil.Hash()); + return hash; +} + +bool FixedPipelineState::DepthStencil::operator==(const DepthStencil& rhs) const { + return std::tie(depth_test_enable, depth_write_enable, depth_bounds_enable, depth_test_function, + stencil_enable, front_stencil, back_stencil) == + std::tie(rhs.depth_test_enable, rhs.depth_write_enable, rhs.depth_bounds_enable, + rhs.depth_test_function, rhs.stencil_enable, rhs.front_stencil, + rhs.back_stencil); +} + +std::size_t FixedPipelineState::ColorBlending::Hash() const { + std::size_t hash = attachments_count << 13; + for (std::size_t rt = 0; rt < static_cast(attachments_count); ++rt) { + boost::hash_combine(hash, attachments[rt].Hash()); + } + return hash; +} + +bool FixedPipelineState::ColorBlending::operator==(const ColorBlending& rhs) const { + return std::equal(attachments.begin(), attachments.begin() + attachments_count, + rhs.attachments.begin(), rhs.attachments.begin() + rhs.attachments_count); +} + +std::size_t FixedPipelineState::Hash() const noexcept { + std::size_t hash = 0; + boost::hash_combine(hash, vertex_input.Hash()); + boost::hash_combine(hash, input_assembly.Hash()); + boost::hash_combine(hash, tessellation.Hash()); + boost::hash_combine(hash, rasterizer.Hash()); + boost::hash_combine(hash, depth_stencil.Hash()); + boost::hash_combine(hash, color_blending.Hash()); + return hash; +} + +bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcept { + return std::tie(vertex_input, input_assembly, tessellation, rasterizer, depth_stencil, + color_blending) == std::tie(rhs.vertex_input, rhs.input_assembly, + rhs.tessellation, rhs.rasterizer, rhs.depth_stencil, + rhs.color_blending); +} + +FixedPipelineState GetFixedPipelineState(const Maxwell& regs) { + FixedPipelineState fixed_state; + fixed_state.input_assembly = GetInputAssemblyState(regs); + fixed_state.tessellation = GetTessellationState(regs); + fixed_state.rasterizer = GetRasterizerState(regs); + fixed_state.depth_stencil = GetDepthStencilState(regs); + fixed_state.color_blending = GetColorBlendingState(regs); + return fixed_state; +} + +} // namespace Vulkan diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h new file mode 100644 index 000000000..01f82be68 --- /dev/null +++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h @@ -0,0 +1,231 @@ +// Copyright 2019 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include +#include + +#include "common/common_types.h" + +#include "video_core/engines/maxwell_3d.h" +#include "video_core/surface.h" + +namespace Vulkan { + +using Maxwell = Tegra::Engines::Maxwell3D::Regs; + +// TODO(Rodrigo): Optimize this structure. + +struct FixedPipelineState { + using PixelFormat = VideoCore::Surface::PixelFormat; + + struct VertexBinding { + constexpr VertexBinding(u32 index, u32 stride, u32 divisor) + : index{index}, stride{stride}, divisor{divisor} {} + VertexBinding() = default; + + u32 index; + u32 stride; + u32 divisor; + + std::size_t Hash() const; + bool operator==(const VertexBinding& rhs) const; + }; + + struct VertexAttribute { + constexpr VertexAttribute(u32 index, u32 buffer, Maxwell::VertexAttribute::Type type, + Maxwell::VertexAttribute::Size size, u32 offset) + : index{index}, buffer{buffer}, type{type}, size{size}, offset{offset} {} + VertexAttribute() = default; + + u32 index; + u32 buffer; + Maxwell::VertexAttribute::Type type; + Maxwell::VertexAttribute::Size size; + u32 offset; + + std::size_t Hash() const; + bool operator==(const VertexAttribute& rhs) const; + }; + + struct StencilFace { + constexpr StencilFace(Maxwell::StencilOp action_stencil_fail, + Maxwell::StencilOp action_depth_fail, + Maxwell::StencilOp action_depth_pass, Maxwell::ComparisonOp test_func) + : action_stencil_fail{action_stencil_fail}, action_depth_fail{action_depth_fail}, + action_depth_pass{action_depth_pass}, test_func{test_func} {} + StencilFace() = default; + + Maxwell::StencilOp action_stencil_fail; + Maxwell::StencilOp action_depth_fail; + Maxwell::StencilOp action_depth_pass; + Maxwell::ComparisonOp test_func; + + std::size_t Hash() const; + bool operator==(const StencilFace& rhs) const; + }; + + struct BlendingAttachment { + constexpr BlendingAttachment(bool enable, Maxwell::Blend::Equation rgb_equation, + Maxwell::Blend::Factor src_rgb_func, + Maxwell::Blend::Factor dst_rgb_func, + Maxwell::Blend::Equation a_equation, + Maxwell::Blend::Factor src_a_func, + Maxwell::Blend::Factor dst_a_func, + std::array components) + : enable{enable}, rgb_equation{rgb_equation}, src_rgb_func{src_rgb_func}, + dst_rgb_func{dst_rgb_func}, a_equation{a_equation}, src_a_func{src_a_func}, + dst_a_func{dst_a_func}, components{components} {} + BlendingAttachment() = default; + + bool enable; + Maxwell::Blend::Equation rgb_equation; + Maxwell::Blend::Factor src_rgb_func; + Maxwell::Blend::Factor dst_rgb_func; + Maxwell::Blend::Equation a_equation; + Maxwell::Blend::Factor src_a_func; + Maxwell::Blend::Factor dst_a_func; + std::array components; + + std::size_t Hash() const; + bool operator==(const BlendingAttachment& rhs) const; + }; + + struct VertexInput { + std::size_t num_bindings = 0; + std::size_t num_attributes = 0; + std::array bindings; + std::array attributes; + + std::size_t Hash() const; + bool operator==(const VertexInput& rhs) const; + }; + + struct InputAssembly { + constexpr InputAssembly(Maxwell::PrimitiveTopology topology, bool primitive_restart_enable, + float point_size) + : topology{topology}, primitive_restart_enable{primitive_restart_enable}, + point_size{point_size} {} + InputAssembly() = default; + + Maxwell::PrimitiveTopology topology; + bool primitive_restart_enable; + float point_size; + + std::size_t Hash() const; + bool operator==(const InputAssembly& rhs) const; + }; + + struct Tessellation { + constexpr Tessellation(u32 patch_control_points, Maxwell::TessellationPrimitive primitive, + Maxwell::TessellationSpacing spacing, bool clockwise) + : patch_control_points{patch_control_points}, primitive{primitive}, spacing{spacing}, + clockwise{clockwise} {} + Tessellation() = default; + + u32 patch_control_points; + Maxwell::TessellationPrimitive primitive; + Maxwell::TessellationSpacing spacing; + bool clockwise; + + std::size_t Hash() const; + bool operator==(const Tessellation& rhs) const; + }; + + struct Rasterizer { + constexpr Rasterizer(bool cull_enable, bool depth_bias_enable, bool ndc_minus_one_to_one, + Maxwell::Cull::CullFace cull_face, Maxwell::Cull::FrontFace front_face) + : cull_enable{cull_enable}, depth_bias_enable{depth_bias_enable}, + ndc_minus_one_to_one{ndc_minus_one_to_one}, cull_face{cull_face}, front_face{ + front_face} {} + Rasterizer() = default; + + bool cull_enable; + bool depth_bias_enable; + bool ndc_minus_one_to_one; + Maxwell::Cull::CullFace cull_face; + Maxwell::Cull::FrontFace front_face; + + std::size_t Hash() const; + bool operator==(const Rasterizer& rhs) const; + }; + + struct DepthStencil { + constexpr DepthStencil(bool depth_test_enable, bool depth_write_enable, + bool depth_bounds_enable, bool stencil_enable, + Maxwell::ComparisonOp depth_test_function, StencilFace front_stencil, + StencilFace back_stencil) + : depth_test_enable{depth_test_enable}, depth_write_enable{depth_write_enable}, + depth_bounds_enable{depth_bounds_enable}, stencil_enable{stencil_enable}, + depth_test_function{depth_test_function}, front_stencil{front_stencil}, + back_stencil{back_stencil} {} + DepthStencil() = default; + + bool depth_test_enable; + bool depth_write_enable; + bool depth_bounds_enable; + bool stencil_enable; + Maxwell::ComparisonOp depth_test_function; + StencilFace front_stencil; + StencilFace back_stencil; + + std::size_t Hash() const; + bool operator==(const DepthStencil& rhs) const; + }; + + struct ColorBlending { + constexpr ColorBlending( + std::array blend_constants, std::size_t attachments_count, + std::array attachments) + : attachments_count{attachments_count}, attachments{attachments} {} + ColorBlending() = default; + + std::size_t attachments_count; + std::array attachments; + + std::size_t Hash() const; + bool operator==(const ColorBlending& rhs) const; + }; + + std::size_t Hash() const noexcept; + bool operator==(const FixedPipelineState& rhs) const noexcept; + + bool operator!=(const FixedPipelineState& rhs) const noexcept { + return !operator==(rhs); + } + + VertexInput vertex_input; + InputAssembly input_assembly; + Tessellation tessellation; + Rasterizer rasterizer; + DepthStencil depth_stencil; + ColorBlending color_blending; +}; +static_assert(std::is_trivially_copyable_v); +static_assert(std::is_trivially_copyable_v); +static_assert(std::is_trivially_copyable_v); +static_assert(std::is_trivially_copyable_v); +static_assert(std::is_trivially_copyable_v); +static_assert(std::is_trivially_copyable_v); +static_assert(std::is_trivially_copyable_v); +static_assert(std::is_trivially_copyable_v); +static_assert(std::is_trivially_copyable_v); +static_assert(std::is_trivially_copyable_v); +static_assert(std::is_trivially_copyable_v); + +FixedPipelineState GetFixedPipelineState(const Maxwell& regs); + +} // namespace Vulkan + +namespace std { + +template <> +struct hash { + std::size_t operator()(const Vulkan::FixedPipelineState& k) const noexcept { + return k.Hash(); + } +}; + +} // namespace std