diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 193362f1c..10a460a82 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -59,7 +59,8 @@ static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType const SurfaceType type = SurfaceParams::GetFormatType(pixel_format); if (type == SurfaceType::ColorTexture) { ASSERT(static_cast(pixel_format) < tex_format_tuples.size()); - // For now only UNORM components are supported + // For now only UNORM components are supported, or RGBA16F which is type FLOAT + ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F); return tex_format_tuples[static_cast(pixel_format)]; } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { // TODO(Subv): Implement depth formats