From aaa0e6c3465649417b9334326ab864f19dba2cd5 Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Wed, 26 Dec 2018 01:35:44 -0300 Subject: [PATCH] shader_bytecode: Fixup TEXS.F16 encoding --- src/video_core/engines/shader_bytecode.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index eb703bb5a..e53c77f2b 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -1049,7 +1049,7 @@ union Instruction { BitField<49, 1, u64> nodep_flag; BitField<50, 3, u64> component_mask_selector; BitField<53, 4, u64> texture_info; - BitField<60, 1, u64> fp32_flag; + BitField<59, 1, u64> fp32_flag; TextureType GetTextureType() const { // The TEXS instruction has a weird encoding for the texture type.