diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp index 4f0f786ce..6b4637741 100644 --- a/src/core/frontend/emu_window.cpp +++ b/src/core/frontend/emu_window.cpp @@ -70,14 +70,12 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { (framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top); touch_pressed = true; - pad_state.touch.Assign(1); } void EmuWindow::TouchReleased() { touch_pressed = false; touch_x = 0; touch_y = 0; - pad_state.touch.Assign(0); } void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index 21e66dfe0..c7f4ee138 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -42,8 +42,6 @@ struct PadState { BitField<14, 1, u32> zl; BitField<15, 1, u32> zr; - BitField<20, 1, u32> touch; - BitField<24, 1, u32> c_right; BitField<25, 1, u32> c_left; BitField<26, 1, u32> c_up; @@ -203,8 +201,6 @@ const PadState PAD_Y = {{1u << 11}}; const PadState PAD_ZL = {{1u << 14}}; const PadState PAD_ZR = {{1u << 15}}; -const PadState PAD_TOUCH = {{1u << 20}}; - const PadState PAD_C_RIGHT = {{1u << 24}}; const PadState PAD_C_LEFT = {{1u << 25}}; const PadState PAD_C_UP = {{1u << 26}};