From 0cc3e85685496f1dd5b742c42d0b2903b9f0c735 Mon Sep 17 00:00:00 2001 From: bunnei Date: Wed, 25 Jun 2014 17:32:09 -0400 Subject: [PATCH] Core: Removed unused directory_file_system and meta_file_system modules. Core: Updated CMakeLists.txt to remove directory_file_system and meta_file_system modules. --- src/core/CMakeLists.txt | 4 - src/core/core.vcxproj | 4 - src/core/core.vcxproj.filters | 12 - src/core/file_sys/directory_file_system.cpp | 669 -------------------- src/core/file_sys/directory_file_system.h | 155 ----- src/core/file_sys/meta_file_system.cpp | 519 --------------- src/core/file_sys/meta_file_system.h | 110 ---- src/core/system.cpp | 2 - src/core/system.h | 2 - 9 files changed, 1477 deletions(-) delete mode 100644 src/core/file_sys/directory_file_system.cpp delete mode 100644 src/core/file_sys/directory_file_system.h delete mode 100644 src/core/file_sys/meta_file_system.cpp delete mode 100644 src/core/file_sys/meta_file_system.h diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index 634f4d572..e534f07c4 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -29,8 +29,6 @@ set(SRCS core.cpp arm/interpreter/mmu/tlb.cpp arm/interpreter/mmu/wb.cpp arm/interpreter/mmu/xscale_copro.cpp - file_sys/directory_file_system.cpp - file_sys/meta_file_system.cpp hle/hle.cpp hle/config_mem.cpp hle/coprocessor.cpp @@ -75,9 +73,7 @@ set(HEADERS core.h arm/interpreter/vfp/asm_vfp.h arm/interpreter/vfp/vfp.h arm/interpreter/vfp/vfp_helper.h - file_sys/directory_file_system.h file_sys/file_sys.h - file_sys/meta_file_system.h hle/config_mem.h hle/coprocessor.h hle/hle.h diff --git a/src/core/core.vcxproj b/src/core/core.vcxproj index e2216760a..d92825a0e 100644 --- a/src/core/core.vcxproj +++ b/src/core/core.vcxproj @@ -162,8 +162,6 @@ - - @@ -211,9 +209,7 @@ - - diff --git a/src/core/core.vcxproj.filters b/src/core/core.vcxproj.filters index 91d3292da..8f1751c5d 100644 --- a/src/core/core.vcxproj.filters +++ b/src/core/core.vcxproj.filters @@ -63,12 +63,6 @@ arm\interpreter - - file_sys - - - file_sys - hw @@ -205,15 +199,9 @@ arm\interpreter - - file_sys - file_sys - - file_sys - hw diff --git a/src/core/file_sys/directory_file_system.cpp b/src/core/file_sys/directory_file_system.cpp deleted file mode 100644 index 6c6f33c2b..000000000 --- a/src/core/file_sys/directory_file_system.cpp +++ /dev/null @@ -1,669 +0,0 @@ -// Copyright (c) 2012- PPSSPP Project. - -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, version 2.0 or later versions. - -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License 2.0 for more details. - -// A copy of the GPL 2.0 should have been included with the program. -// If not, see http://www.gnu.org/licenses/ - -// Official git repository and contact information can be found at -// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. - -#include "common/chunk_file.h" -#include "common/file_util.h" -#include "common/utf8.h" - -#include "core/file_sys/directory_file_system.h" - -#if EMU_PLATFORM == PLATFORM_WINDOWS -#include -#include -#else -#include -#include -#include -#include -#endif - -#if HOST_IS_CASE_SENSITIVE -static bool FixFilenameCase(const std::string &path, std::string &filename) -{ - // Are we lucky? - if (File::Exists(path + filename)) - return true; - - size_t filenameSize = filename.size(); // size in bytes, not characters - for (size_t i = 0; i < filenameSize; i++) - { - filename[i] = tolower(filename[i]); - } - - //TODO: lookup filename in cache for "path" - - struct dirent_large { struct dirent entry; char padding[FILENAME_MAX+1]; } diren; - struct dirent_large; - struct dirent *result = NULL; - - DIR *dirp = opendir(path.c_str()); - if (!dirp) - return false; - - bool retValue = false; - - while (!readdir_r(dirp, (dirent*) &diren, &result) && result) - { - if (strlen(result->d_name) != filenameSize) - continue; - - size_t i; - for (i = 0; i < filenameSize; i++) - { - if (filename[i] != tolower(result->d_name[i])) - break; - } - - if (i < filenameSize) - continue; - - filename = result->d_name; - retValue = true; - } - - closedir(dirp); - - return retValue; -} - -bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior) -{ - size_t len = path.size(); - - if (len == 0) - return true; - - if (path[len - 1] == '/') - { - len--; - - if (len == 0) - return true; - } - - std::string fullPath; - fullPath.reserve(basePath.size() + len + 1); - fullPath.append(basePath); - - size_t start = 0; - while (start < len) - { - size_t i = path.find('/', start); - if (i == std::string::npos) - i = len; - - if (i > start) - { - std::string component = path.substr(start, i - start); - - // Fix case and stop on nonexistant path component - if (FixFilenameCase(fullPath, component) == false) { - // Still counts as success if partial matches allowed or if this - // is the last component and only the ones before it are required - return (behavior == FPC_PARTIAL_ALLOWED || (behavior == FPC_PATH_MUST_EXIST && i >= len)); - } - - path.replace(start, i - start, component); - - fullPath.append(component); - fullPath.append(1, '/'); - } - - start = i + 1; - } - - return true; -} - -#endif - -std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath) -{ - if (localpath.empty()) - return basePath; - - if (localpath[0] == '/') - localpath.erase(0,1); - //Convert slashes -#ifdef _WIN32 - for (size_t i = 0; i < localpath.size(); i++) { - if (localpath[i] == '/') - localpath[i] = '\\'; - } -#endif - return basePath + localpath; -} - -bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access) -{ -#if HOST_IS_CASE_SENSITIVE - if (access & (FILEACCESS_APPEND|FILEACCESS_CREATE|FILEACCESS_WRITE)) - { - DEBUG_LOG(FILESYS, "Checking case for path %s", fileName.c_str()); - if ( ! FixPathCase(basePath, fileName, FPC_PATH_MUST_EXIST) ) - return false; // or go on and attempt (for a better error code than just 0?) - } - // else we try fopen first (in case we're lucky) before simulating case insensitivity -#endif - - std::string fullName = GetLocalPath(basePath,fileName); - INFO_LOG(FILESYS,"Actually opening %s", fullName.c_str()); - - //TODO: tests, should append seek to end of file? seeking in a file opened for append? -#ifdef _WIN32 - // Convert parameters to Windows permissions and access - DWORD desired = 0; - DWORD sharemode = 0; - DWORD openmode = 0; - if (access & FILEACCESS_READ) { - desired |= GENERIC_READ; - sharemode |= FILE_SHARE_READ; - } - if (access & FILEACCESS_WRITE) { - desired |= GENERIC_WRITE; - sharemode |= FILE_SHARE_WRITE; - } - if (access & FILEACCESS_CREATE) { - openmode = OPEN_ALWAYS; - } else { - openmode = OPEN_EXISTING; - } - //Let's do it! - hFile = CreateFile(ConvertUTF8ToWString(fullName).c_str(), desired, sharemode, 0, openmode, 0, 0); - bool success = hFile != INVALID_HANDLE_VALUE; -#else - // Convert flags in access parameter to fopen access mode - const char *mode = NULL; - if (access & FILEACCESS_APPEND) { - if (access & FILEACCESS_READ) - mode = "ab+"; // append+read, create if needed - else - mode = "ab"; // append only, create if needed - } else if (access & FILEACCESS_WRITE) { - if (access & FILEACCESS_READ) { - // FILEACCESS_CREATE is ignored for read only, write only, and append - // because C++ standard fopen's nonexistant file creation can only be - // customized for files opened read+write - if (access & FILEACCESS_CREATE) - mode = "wb+"; // read+write, create if needed - else - mode = "rb+"; // read+write, but don't create - } else { - mode = "wb"; // write only, create if needed - } - } else { // neither write nor append, so default to read only - mode = "rb"; // read only, don't create - } - - hFile = fopen(fullName.c_str(), mode); - bool success = hFile != 0; -#endif - -#if HOST_IS_CASE_SENSITIVE - if (!success && - !(access & FILEACCESS_APPEND) && - !(access & FILEACCESS_CREATE) && - !(access & FILEACCESS_WRITE)) - { - if ( ! FixPathCase(basePath,fileName, FPC_PATH_MUST_EXIST) ) - return 0; // or go on and attempt (for a better error code than just 0?) - fullName = GetLocalPath(basePath,fileName); - const char* fullNameC = fullName.c_str(); - - DEBUG_LOG(FILESYS, "Case may have been incorrect, second try opening %s (%s)", fullNameC, fileName.c_str()); - - // And try again with the correct case this time -#ifdef _WIN32 - hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0); - success = hFile != INVALID_HANDLE_VALUE; -#else - hFile = fopen(fullNameC, mode); - success = hFile != 0; -#endif - } -#endif - - return success; -} - -size_t DirectoryFileHandle::Read(u8* pointer, s64 size) -{ - size_t bytesRead = 0; -#ifdef _WIN32 - ::ReadFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0); -#else - bytesRead = fread(pointer, 1, size, hFile); -#endif - return bytesRead; -} - -size_t DirectoryFileHandle::Write(const u8* pointer, s64 size) -{ - size_t bytesWritten = 0; -#ifdef _WIN32 - ::WriteFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0); -#else - bytesWritten = fwrite(pointer, 1, size, hFile); -#endif - return bytesWritten; -} - -size_t DirectoryFileHandle::Seek(s32 position, FileMove type) -{ -#ifdef _WIN32 - DWORD moveMethod = 0; - switch (type) { - case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break; - case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break; - case FILEMOVE_END: moveMethod = FILE_END; break; - } - DWORD newPos = SetFilePointer(hFile, (LONG)position, 0, moveMethod); - return newPos; -#else - int moveMethod = 0; - switch (type) { - case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break; - case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break; - case FILEMOVE_END: moveMethod = SEEK_END; break; - } - fseek(hFile, position, moveMethod); - return ftell(hFile); -#endif -} - -void DirectoryFileHandle::Close() -{ -#ifdef _WIN32 - if (hFile != (HANDLE)-1) - CloseHandle(hFile); -#else - if (hFile != 0) - fclose(hFile); -#endif -} - -DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) { - File::CreateFullPath(basePath); - hAlloc = _hAlloc; -} - -DirectoryFileSystem::~DirectoryFileSystem() { - for (auto iter = entries.begin(); iter != entries.end(); ++iter) { - iter->second.hFile.Close(); - } -} - -std::string DirectoryFileSystem::GetLocalPath(std::string localpath) { - if (localpath.empty()) - return basePath; - - if (localpath[0] == '/') - localpath.erase(0,1); - //Convert slashes -#ifdef _WIN32 - for (size_t i = 0; i < localpath.size(); i++) { - if (localpath[i] == '/') - localpath[i] = '\\'; - } -#endif - return basePath + localpath; -} - -bool DirectoryFileSystem::MkDir(const std::string &dirname) { -#if HOST_IS_CASE_SENSITIVE - // Must fix case BEFORE attempting, because MkDir would create - // duplicate (different case) directories - - std::string fixedCase = dirname; - if ( ! FixPathCase(basePath,fixedCase, FPC_PARTIAL_ALLOWED) ) - return false; - - return File::CreateFullPath(GetLocalPath(fixedCase)); -#else - return File::CreateFullPath(GetLocalPath(dirname)); -#endif -} - -bool DirectoryFileSystem::RmDir(const std::string &dirname) { - std::string fullName = GetLocalPath(dirname); - -#if HOST_IS_CASE_SENSITIVE - // Maybe we're lucky? - if (File::DeleteDirRecursively(fullName)) - return true; - - // Nope, fix case and try again - fullName = dirname; - if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) ) - return false; // or go on and attempt (for a better error code than just false?) - - fullName = GetLocalPath(fullName); -#endif - -/*#ifdef _WIN32 - return RemoveDirectory(fullName.c_str()) == TRUE; -#else - return 0 == rmdir(fullName.c_str()); -#endif*/ - return File::DeleteDirRecursively(fullName); -} - -int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) { - std::string fullTo = to; - - // Rename ignores the path (even if specified) on to. - size_t chop_at = to.find_last_of('/'); - if (chop_at != to.npos) - fullTo = to.substr(chop_at + 1); - - // Now put it in the same directory as from. - size_t dirname_end = from.find_last_of('/'); - if (dirname_end != from.npos) - fullTo = from.substr(0, dirname_end + 1) + fullTo; - - // At this point, we should check if the paths match and give an already exists error. - if (from == fullTo) - return -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS; - - std::string fullFrom = GetLocalPath(from); - -#if HOST_IS_CASE_SENSITIVE - // In case TO should overwrite a file with different case - if ( ! FixPathCase(basePath,fullTo, FPC_PATH_MUST_EXIST) ) - return -1; // or go on and attempt (for a better error code than just false?) -#endif - - fullTo = GetLocalPath(fullTo); - const char * fullToC = fullTo.c_str(); - -#ifdef _WIN32 - bool retValue = (MoveFile(ConvertUTF8ToWString(fullFrom).c_str(), ConvertUTF8ToWString(fullToC).c_str()) == TRUE); -#else - bool retValue = (0 == rename(fullFrom.c_str(), fullToC)); -#endif - -#if HOST_IS_CASE_SENSITIVE - if (! retValue) - { - // May have failed due to case sensitivity on FROM, so try again - fullFrom = from; - if ( ! FixPathCase(basePath,fullFrom, FPC_FILE_MUST_EXIST) ) - return -1; // or go on and attempt (for a better error code than just false?) - fullFrom = GetLocalPath(fullFrom); - -#ifdef _WIN32 - retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE); -#else - retValue = (0 == rename(fullFrom.c_str(), fullToC)); -#endif - } -#endif - - // TODO: Better error codes. - return retValue ? 0 : -1;//SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS; -} - -bool DirectoryFileSystem::RemoveFile(const std::string &filename) { - std::string fullName = GetLocalPath(filename); -#ifdef _WIN32 - bool retValue = (::DeleteFileA(fullName.c_str()) == TRUE); -#else - bool retValue = (0 == unlink(fullName.c_str())); -#endif - -#if HOST_IS_CASE_SENSITIVE - if (! retValue) - { - // May have failed due to case sensitivity, so try again - fullName = filename; - if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) ) - return false; // or go on and attempt (for a better error code than just false?) - fullName = GetLocalPath(fullName); - -#ifdef _WIN32 - retValue = (::DeleteFileA(fullName.c_str()) == TRUE); -#else - retValue = (0 == unlink(fullName.c_str())); -#endif - } -#endif - - return retValue; -} - -u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) { - OpenFileEntry entry; - bool success = entry.hFile.Open(basePath,filename,access); - - if (!success) { -#ifdef _WIN32 - ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access); -#else - ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, access = %i", (int)access); -#endif - //wwwwaaaaahh!! - return 0; - } else { -#ifdef _WIN32 - if (access & FILEACCESS_APPEND) - entry.hFile.Seek(0,FILEMOVE_END); -#endif - - u32 newHandle = hAlloc->GetNewHandle(); - entries[newHandle] = entry; - - return newHandle; - } -} - -void DirectoryFileSystem::CloseFile(u32 handle) { - EntryMap::iterator iter = entries.find(handle); - if (iter != entries.end()) { - hAlloc->FreeHandle(handle); - iter->second.hFile.Close(); - entries.erase(iter); - } else { - //This shouldn't happen... - ERROR_LOG(FILESYS,"Cannot close file that hasn't been opened: %08x", handle); - } -} - -bool DirectoryFileSystem::OwnsHandle(u32 handle) { - EntryMap::iterator iter = entries.find(handle); - return (iter != entries.end()); -} - -size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) { - EntryMap::iterator iter = entries.find(handle); - if (iter != entries.end()) - { - size_t bytesRead = iter->second.hFile.Read(pointer,size); - return bytesRead; - } else { - //This shouldn't happen... - ERROR_LOG(FILESYS,"Cannot read file that hasn't been opened: %08x", handle); - return 0; - } -} - -size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) { - EntryMap::iterator iter = entries.find(handle); - if (iter != entries.end()) - { - size_t bytesWritten = iter->second.hFile.Write(pointer,size); - return bytesWritten; - } else { - //This shouldn't happen... - ERROR_LOG(FILESYS,"Cannot write to file that hasn't been opened: %08x", handle); - return 0; - } -} - -size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) { - EntryMap::iterator iter = entries.find(handle); - if (iter != entries.end()) { - return iter->second.hFile.Seek(position,type); - } else { - //This shouldn't happen... - ERROR_LOG(FILESYS,"Cannot seek in file that hasn't been opened: %08x", handle); - return 0; - } -} - -FileInfo DirectoryFileSystem::GetFileInfo(std::string filename) { - FileInfo x; - x.name = filename; - - std::string fullName = GetLocalPath(filename); - if (! File::Exists(fullName)) { -#if HOST_IS_CASE_SENSITIVE - if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST)) - return x; - fullName = GetLocalPath(filename); - - if (! File::Exists(fullName)) - return x; -#else - return x; -#endif - } - x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL; - x.exists = true; - - if (x.type != FILETYPE_DIRECTORY) - { -#ifdef _WIN32 - struct _stat64i32 s; - _wstat64i32(ConvertUTF8ToWString(fullName).c_str(), &s); -#else - struct stat s; - stat(fullName.c_str(), &s); -#endif - - x.size = File::GetSize(fullName); - x.access = s.st_mode & 0x1FF; - localtime_r((time_t*)&s.st_atime,&x.atime); - localtime_r((time_t*)&s.st_ctime,&x.ctime); - localtime_r((time_t*)&s.st_mtime,&x.mtime); - } - - return x; -} - -bool DirectoryFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) { - outpath = GetLocalPath(inpath); - return true; -} - -#ifdef _WIN32 -#define FILETIME_FROM_UNIX_EPOCH_US 11644473600000000ULL - -static void tmFromFiletime(tm &dest, FILETIME &src) -{ - u64 from_1601_us = (((u64) src.dwHighDateTime << 32ULL) + (u64) src.dwLowDateTime) / 10ULL; - u64 from_1970_us = from_1601_us - FILETIME_FROM_UNIX_EPOCH_US; - - time_t t = (time_t) (from_1970_us / 1000000UL); - localtime_r(&t, &dest); -} -#endif - -std::vector DirectoryFileSystem::GetDirListing(std::string path) { - std::vector myVector; -#ifdef _WIN32 - WIN32_FIND_DATA findData; - HANDLE hFind; - - std::string w32path = GetLocalPath(path) + "\\*.*"; - - hFind = FindFirstFile(ConvertUTF8ToWString(w32path).c_str(), &findData); - - if (hFind == INVALID_HANDLE_VALUE) { - return myVector; //the empty list - } - - while (true) { - FileInfo entry; - if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) - entry.type = FILETYPE_DIRECTORY; - else - entry.type = FILETYPE_NORMAL; - - // TODO: Make this more correct? - entry.access = entry.type == FILETYPE_NORMAL ? 0666 : 0777; - // TODO: is this just for .. or all subdirectories? Need to add a directory to the test - // to find out. Also why so different than the old test results? - if (!wcscmp(findData.cFileName, L"..") ) - entry.size = 4096; - else - entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32); - entry.name = ConvertWStringToUTF8(findData.cFileName); - tmFromFiletime(entry.atime, findData.ftLastAccessTime); - tmFromFiletime(entry.ctime, findData.ftCreationTime); - tmFromFiletime(entry.mtime, findData.ftLastWriteTime); - myVector.push_back(entry); - - int retval = FindNextFile(hFind, &findData); - if (!retval) - break; - } -#else - dirent *dirp; - std::string localPath = GetLocalPath(path); - DIR *dp = opendir(localPath.c_str()); - -#if HOST_IS_CASE_SENSITIVE - if(dp == NULL && FixPathCase(basePath,path, FPC_FILE_MUST_EXIST)) { - // May have failed due to case sensitivity, try again - localPath = GetLocalPath(path); - dp = opendir(localPath.c_str()); - } -#endif - - if (dp == NULL) { - ERROR_LOG(FILESYS,"Error opening directory %s\n",path.c_str()); - return myVector; - } - - while ((dirp = readdir(dp)) != NULL) { - FileInfo entry; - struct stat s; - std::string fullName = GetLocalPath(path) + "/"+dirp->d_name; - stat(fullName.c_str(), &s); - if (S_ISDIR(s.st_mode)) - entry.type = FILETYPE_DIRECTORY; - else - entry.type = FILETYPE_NORMAL; - entry.access = s.st_mode & 0x1FF; - entry.name = dirp->d_name; - entry.size = s.st_size; - localtime_r((time_t*)&s.st_atime,&entry.atime); - localtime_r((time_t*)&s.st_ctime,&entry.ctime); - localtime_r((time_t*)&s.st_mtime,&entry.mtime); - myVector.push_back(entry); - } - closedir(dp); -#endif - return myVector; -} - -void DirectoryFileSystem::DoState(PointerWrap &p) { - if (!entries.empty()) { - p.SetError(p.ERROR_WARNING); - ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly."); - } -} diff --git a/src/core/file_sys/directory_file_system.h b/src/core/file_sys/directory_file_system.h deleted file mode 100644 index 9af2854a2..000000000 --- a/src/core/file_sys/directory_file_system.h +++ /dev/null @@ -1,155 +0,0 @@ -// Copyright (c) 2012- PPSSPP Project. - -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, version 2.0 or later versions. - -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License 2.0 for more details. - -// A copy of the GPL 2.0 should have been included with the program. -// If not, see http://www.gnu.org/licenses/ - -// Official git repository and contact information can be found at -// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. - -#pragma once - -// TODO: Remove the Windows-specific code, FILE is fine there too. - -#include - -#include "core/file_sys/file_sys.h" - -#ifdef _WIN32 -typedef void * HANDLE; -#endif - -#if defined(__APPLE__) - -#if TARGET_OS_IPHONE -#define HOST_IS_CASE_SENSITIVE 1 -#elif TARGET_IPHONE_SIMULATOR -#define HOST_IS_CASE_SENSITIVE 0 -#else -// Mac OSX case sensitivity defaults off, but is user configurable (when -// creating a filesytem), so assume the worst: -#define HOST_IS_CASE_SENSITIVE 1 -#endif - -#elif defined(_WIN32) || defined(__SYMBIAN32__) -#define HOST_IS_CASE_SENSITIVE 0 - -#else // Android, Linux, BSD (and the rest?) -#define HOST_IS_CASE_SENSITIVE 1 - -#endif - -#if HOST_IS_CASE_SENSITIVE -enum FixPathCaseBehavior { - FPC_FILE_MUST_EXIST, // all path components must exist (rmdir, move from) - FPC_PATH_MUST_EXIST, // all except the last one must exist - still tries to fix last one (fopen, move to) - FPC_PARTIAL_ALLOWED, // don't care how many exist (mkdir recursive) -}; - -bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior); -#endif - -struct DirectoryFileHandle -{ -#ifdef _WIN32 - HANDLE hFile; -#else - FILE* hFile; -#endif - DirectoryFileHandle() - { -#ifdef _WIN32 - hFile = (HANDLE)-1; -#else - hFile = 0; -#endif - } - - std::string GetLocalPath(std::string& basePath, std::string localpath); - bool Open(std::string& basePath, std::string& fileName, FileAccess access); - size_t Read(u8* pointer, s64 size); - size_t Write(const u8* pointer, s64 size); - size_t Seek(s32 position, FileMove type); - void Close(); -}; - -class DirectoryFileSystem : public IFileSystem { -public: - DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath); - ~DirectoryFileSystem(); - - void DoState(PointerWrap &p); - std::vector GetDirListing(std::string path); - u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL); - void CloseFile(u32 handle); - size_t ReadFile(u32 handle, u8 *pointer, s64 size); - size_t WriteFile(u32 handle, const u8 *pointer, s64 size); - size_t SeekFile(u32 handle, s32 position, FileMove type); - FileInfo GetFileInfo(std::string filename); - bool OwnsHandle(u32 handle); - - bool MkDir(const std::string &dirname); - bool RmDir(const std::string &dirname); - int RenameFile(const std::string &from, const std::string &to); - bool RemoveFile(const std::string &filename); - bool GetHostPath(const std::string &inpath, std::string &outpath); - -private: - struct OpenFileEntry { - DirectoryFileHandle hFile; - }; - - typedef std::map EntryMap; - EntryMap entries; - std::string basePath; - IHandleAllocator *hAlloc; - - // In case of Windows: Translate slashes, etc. - std::string GetLocalPath(std::string localpath); -}; - -// VFSFileSystem: Ability to map in Android APK paths as well! Does not support all features, only meant for fonts. -// Very inefficient - always load the whole file on open. -class VFSFileSystem : public IFileSystem { -public: - VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath); - ~VFSFileSystem(); - - void DoState(PointerWrap &p); - std::vector GetDirListing(std::string path); - u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL); - void CloseFile(u32 handle); - size_t ReadFile(u32 handle, u8 *pointer, s64 size); - size_t WriteFile(u32 handle, const u8 *pointer, s64 size); - size_t SeekFile(u32 handle, s32 position, FileMove type); - FileInfo GetFileInfo(std::string filename); - bool OwnsHandle(u32 handle); - - bool MkDir(const std::string &dirname); - bool RmDir(const std::string &dirname); - int RenameFile(const std::string &from, const std::string &to); - bool RemoveFile(const std::string &filename); - bool GetHostPath(const std::string &inpath, std::string &outpath); - -private: - struct OpenFileEntry { - u8 *fileData; - size_t size; - size_t seekPos; - }; - - typedef std::map EntryMap; - EntryMap entries; - std::string basePath; - IHandleAllocator *hAlloc; - - std::string GetLocalPath(std::string localpath); -}; diff --git a/src/core/file_sys/meta_file_system.cpp b/src/core/file_sys/meta_file_system.cpp deleted file mode 100644 index 4347ff451..000000000 --- a/src/core/file_sys/meta_file_system.cpp +++ /dev/null @@ -1,519 +0,0 @@ -// Copyright (c) 2012- PPSSPP Project. - -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, version 2.0 or later versions. - -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License 2.0 for more details. - -// A copy of the GPL 2.0 should have been included with the program. -// If not, see http://www.gnu.org/licenses/ - -// Official git repository and contact information can be found at -// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. - -#include -#include - -#include "common/string_util.h" -#include "core/file_sys/meta_file_system.h" - -static bool ApplyPathStringToComponentsVector(std::vector &vector, const std::string &pathString) -{ - size_t len = pathString.length(); - size_t start = 0; - - while (start < len) - { - size_t i = pathString.find('/', start); - if (i == std::string::npos) - i = len; - - if (i > start) - { - std::string component = pathString.substr(start, i - start); - if (component != ".") - { - if (component == "..") - { - if (vector.size() != 0) - { - vector.pop_back(); - } - else - { - // The PSP silently ignores attempts to .. to parent of root directory - WARN_LOG(FILESYS, "RealPath: ignoring .. beyond root - root directory is its own parent: \"%s\"", pathString.c_str()); - } - } - else - { - vector.push_back(component); - } - } - } - - start = i + 1; - } - - return true; -} - -/* - * Changes relative paths to absolute, removes ".", "..", and trailing "/" - * "drive:./blah" is absolute (ignore the dot) and "/blah" is relative (because it's missing "drive:") - * babel (and possibly other games) use "/directoryThatDoesNotExist/../directoryThatExists/filename" - */ -static bool RealPath(const std::string ¤tDirectory, const std::string &inPath, std::string &outPath) -{ - size_t inLen = inPath.length(); - if (inLen == 0) - { - WARN_LOG(FILESYS, "RealPath: inPath is empty"); - outPath = currentDirectory; - return true; - } - - size_t inColon = inPath.find(':'); - if (inColon + 1 == inLen) - { - // There's nothing after the colon, e.g. umd0: - this is perfectly valid. - outPath = inPath; - return true; - } - - bool relative = (inColon == std::string::npos); - - std::string prefix, inAfterColon; - std::vector cmpnts; // path components - size_t outPathCapacityGuess = inPath.length(); - - if (relative) - { - size_t curDirLen = currentDirectory.length(); - if (curDirLen == 0) - { - ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory is empty", inPath.c_str()); - return false; - } - - size_t curDirColon = currentDirectory.find(':'); - if (curDirColon == std::string::npos) - { - ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" has no prefix", inPath.c_str(), currentDirectory.c_str()); - return false; - } - if (curDirColon + 1 == curDirLen) - { - ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" is all prefix and no path. Using \"/\" as path for current directory.", inPath.c_str(), currentDirectory.c_str()); - } - else - { - const std::string curDirAfter = currentDirectory.substr(curDirColon + 1); - if (! ApplyPathStringToComponentsVector(cmpnts, curDirAfter) ) - { - ERROR_LOG(FILESYS,"RealPath: currentDirectory is not a valid path: \"%s\"", currentDirectory.c_str()); - return false; - } - - outPathCapacityGuess += curDirLen; - } - - prefix = currentDirectory.substr(0, curDirColon + 1); - inAfterColon = inPath; - } - else - { - prefix = inPath.substr(0, inColon + 1); - inAfterColon = inPath.substr(inColon + 1); - } - - // Special case: "disc0:" is different from "disc0:/", so keep track of the single slash. - if (inAfterColon == "/") - { - outPath = prefix + inAfterColon; - return true; - } - - if (! ApplyPathStringToComponentsVector(cmpnts, inAfterColon) ) - { - WARN_LOG(FILESYS, "RealPath: inPath is not a valid path: \"%s\"", inPath.c_str()); - return false; - } - - outPath.clear(); - outPath.reserve(outPathCapacityGuess); - - outPath.append(prefix); - - size_t numCmpnts = cmpnts.size(); - for (size_t i = 0; i < numCmpnts; i++) - { - outPath.append(1, '/'); - outPath.append(cmpnts[i]); - } - - return true; -} - -IFileSystem *MetaFileSystem::GetHandleOwner(u32 handle) -{ - std::lock_guard guard(lock); - for (size_t i = 0; i < fileSystems.size(); i++) - { - if (fileSystems[i].system->OwnsHandle(handle)) - return fileSystems[i].system; //got it! - } - //none found? - return 0; -} - -bool MetaFileSystem::MapFilePath(const std::string &_inpath, std::string &outpath, MountPoint **system) -{ - std::lock_guard guard(lock); - std::string realpath; - - // Special handling: host0:command.txt (as seen in Super Monkey Ball Adventures, for example) - // appears to mean the current directory on the UMD. Let's just assume the current directory. - std::string inpath = _inpath; - if (strncasecmp(inpath.c_str(), "host0:", strlen("host0:")) == 0) { - INFO_LOG(FILESYS, "Host0 path detected, stripping: %s", inpath.c_str()); - inpath = inpath.substr(strlen("host0:")); - } - - const std::string *currentDirectory = &startingDirectory; - - _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread"); - - int currentThread = 0;//__KernelGetCurThread(); - currentDir_t::iterator it = currentDir.find(currentThread); - if (it == currentDir.end()) - { - //Attempt to emulate SCE_KERNEL_ERROR_NOCWD / 8002032C: may break things requiring fixes elsewhere - if (inpath.find(':') == std::string::npos /* means path is relative */) - { - lastOpenError = -1;//SCE_KERNEL_ERROR_NOCWD; - WARN_LOG(FILESYS, "Path is relative, but current directory not set for thread %i. returning 8002032C(SCE_KERNEL_ERROR_NOCWD) instead.", currentThread); - } - } - else - { - currentDirectory = &(it->second); - } - - if ( RealPath(*currentDirectory, inpath, realpath) ) - { - for (size_t i = 0; i < fileSystems.size(); i++) - { - size_t prefLen = fileSystems[i].prefix.size(); - if (strncasecmp(fileSystems[i].prefix.c_str(), realpath.c_str(), prefLen) == 0) - { - outpath = realpath.substr(prefLen); - *system = &(fileSystems[i]); - - INFO_LOG(FILESYS, "MapFilePath: mapped \"%s\" to prefix: \"%s\", path: \"%s\"", inpath.c_str(), fileSystems[i].prefix.c_str(), outpath.c_str()); - - return true; - } - } - } - - DEBUG_LOG(FILESYS, "MapFilePath: failed mapping \"%s\", returning false", inpath.c_str()); - return false; -} - -void MetaFileSystem::Mount(std::string prefix, IFileSystem *system) -{ - std::lock_guard guard(lock); - MountPoint x; - x.prefix = prefix; - x.system = system; - fileSystems.push_back(x); -} - -void MetaFileSystem::Unmount(std::string prefix, IFileSystem *system) -{ - std::lock_guard guard(lock); - MountPoint x; - x.prefix = prefix; - x.system = system; - fileSystems.erase(std::remove(fileSystems.begin(), fileSystems.end(), x), fileSystems.end()); -} - -void MetaFileSystem::Shutdown() -{ - std::lock_guard guard(lock); - current = 6; - - // Ownership is a bit convoluted. Let's just delete everything once. - - std::set toDelete; - for (size_t i = 0; i < fileSystems.size(); i++) { - toDelete.insert(fileSystems[i].system); - } - - for (auto iter = toDelete.begin(); iter != toDelete.end(); ++iter) - { - delete *iter; - } - - fileSystems.clear(); - currentDir.clear(); - startingDirectory = ""; -} - -u32 MetaFileSystem::OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename) -{ - std::lock_guard guard(lock); - u32 h = OpenFile(filename, access, devicename); - error = lastOpenError; - return h; -} - -u32 MetaFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) -{ - std::lock_guard guard(lock); - lastOpenError = 0; - std::string of; - MountPoint *mount; - if (MapFilePath(filename, of, &mount)) - { - return mount->system->OpenFile(of, access, mount->prefix.c_str()); - } - else - { - return 0; - } -} - -FileInfo MetaFileSystem::GetFileInfo(std::string filename) -{ - std::lock_guard guard(lock); - std::string of; - IFileSystem *system; - if (MapFilePath(filename, of, &system)) - { - return system->GetFileInfo(of); - } - else - { - FileInfo bogus; // TODO - return bogus; - } -} - -bool MetaFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) -{ - std::lock_guard guard(lock); - std::string of; - IFileSystem *system; - if (MapFilePath(inpath, of, &system)) { - return system->GetHostPath(of, outpath); - } else { - return false; - } -} - -std::vector MetaFileSystem::GetDirListing(std::string path) -{ - std::lock_guard guard(lock); - std::string of; - IFileSystem *system; - if (MapFilePath(path, of, &system)) - { - return system->GetDirListing(of); - } - else - { - std::vector empty; - return empty; - } -} - -void MetaFileSystem::ThreadEnded(int threadID) -{ - std::lock_guard guard(lock); - currentDir.erase(threadID); -} - -int MetaFileSystem::ChDir(const std::string &dir) -{ - std::lock_guard guard(lock); - // Retain the old path and fail if the arg is 1023 bytes or longer. - if (dir.size() >= 1023) - return -1;//SCE_KERNEL_ERROR_NAMETOOLONG; - - _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread"); - - int curThread = 0; //__KernelGetCurThread(); - - std::string of; - MountPoint *mountPoint; - if (MapFilePath(dir, of, &mountPoint)) - { - currentDir[curThread] = mountPoint->prefix + of; - return 0; - } - else - { - for (size_t i = 0; i < fileSystems.size(); i++) - { - const std::string &prefix = fileSystems[i].prefix; - if (strncasecmp(prefix.c_str(), dir.c_str(), prefix.size()) == 0) - { - // The PSP is completely happy with invalid current dirs as long as they have a valid device. - WARN_LOG(FILESYS, "ChDir failed to map path \"%s\", saving as current directory anyway", dir.c_str()); - currentDir[curThread] = dir; - return 0; - } - } - - WARN_LOG(FILESYS, "ChDir failed to map device for \"%s\", failing", dir.c_str()); - return -1;//SCE_KERNEL_ERROR_NODEV; - } -} - -bool MetaFileSystem::MkDir(const std::string &dirname) -{ - std::lock_guard guard(lock); - std::string of; - IFileSystem *system; - if (MapFilePath(dirname, of, &system)) - { - return system->MkDir(of); - } - else - { - return false; - } -} - -bool MetaFileSystem::RmDir(const std::string &dirname) -{ - std::lock_guard guard(lock); - std::string of; - IFileSystem *system; - if (MapFilePath(dirname, of, &system)) - { - return system->RmDir(of); - } - else - { - return false; - } -} - -int MetaFileSystem::RenameFile(const std::string &from, const std::string &to) -{ - std::lock_guard guard(lock); - std::string of; - std::string rf; - IFileSystem *osystem; - IFileSystem *rsystem = NULL; - if (MapFilePath(from, of, &osystem)) - { - // If it's a relative path, it seems to always use from's filesystem. - if (to.find(":/") != to.npos) - { - if (!MapFilePath(to, rf, &rsystem)) - return -1; - } - else - { - rf = to; - rsystem = osystem; - } - - if (osystem != rsystem) - return -1;//SCE_KERNEL_ERROR_XDEV; - - return osystem->RenameFile(of, rf); - } - else - { - return -1; - } -} - -bool MetaFileSystem::RemoveFile(const std::string &filename) -{ - std::lock_guard guard(lock); - std::string of; - IFileSystem *system; - if (MapFilePath(filename, of, &system)) - { - return system->RemoveFile(of); - } - else - { - return false; - } -} - -void MetaFileSystem::CloseFile(u32 handle) -{ - std::lock_guard guard(lock); - IFileSystem *sys = GetHandleOwner(handle); - if (sys) - sys->CloseFile(handle); -} - -size_t MetaFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) -{ - std::lock_guard guard(lock); - IFileSystem *sys = GetHandleOwner(handle); - if (sys) - return sys->ReadFile(handle,pointer,size); - else - return 0; -} - -size_t MetaFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) -{ - std::lock_guard guard(lock); - IFileSystem *sys = GetHandleOwner(handle); - if (sys) - return sys->WriteFile(handle,pointer,size); - else - return 0; -} - -size_t MetaFileSystem::SeekFile(u32 handle, s32 position, FileMove type) -{ - std::lock_guard guard(lock); - IFileSystem *sys = GetHandleOwner(handle); - if (sys) - return sys->SeekFile(handle,position,type); - else - return 0; -} - -void MetaFileSystem::DoState(PointerWrap &p) -{ - std::lock_guard guard(lock); - - auto s = p.Section("MetaFileSystem", 1); - if (!s) - return; - - p.Do(current); - - // Save/load per-thread current directory map - p.Do(currentDir); - - u32 n = (u32) fileSystems.size(); - p.Do(n); - if (n != (u32) fileSystems.size()) - { - p.SetError(p.ERROR_FAILURE); - ERROR_LOG(FILESYS, "Savestate failure: number of filesystems doesn't match."); - return; - } - - for (u32 i = 0; i < n; ++i) - fileSystems[i].system->DoState(p); -} - diff --git a/src/core/file_sys/meta_file_system.h b/src/core/file_sys/meta_file_system.h deleted file mode 100644 index f358d8d5c..000000000 --- a/src/core/file_sys/meta_file_system.h +++ /dev/null @@ -1,110 +0,0 @@ -// Copyright (c) 2012- PPSSPP Project. - -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, version 2.0 or later versions. - -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License 2.0 for more details. - -// A copy of the GPL 2.0 should have been included with the program. -// If not, see http://www.gnu.org/licenses/ - -// Official git repository and contact information can be found at -// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. - -#pragma once - -#include "common/std_mutex.h" - -#include "core/file_sys/file_sys.h" - -class MetaFileSystem : public IHandleAllocator, public IFileSystem -{ -private: - u32 current; - struct MountPoint - { - std::string prefix; - IFileSystem *system; - - bool operator == (const MountPoint &other) const - { - return prefix == other.prefix && system == other.system; - } - }; - std::vector fileSystems; - - typedef std::map currentDir_t; - currentDir_t currentDir; - - std::string startingDirectory; - int lastOpenError; - std::recursive_mutex lock; - -public: - MetaFileSystem() - { - current = 6; // what? - } - - void Mount(std::string prefix, IFileSystem *system); - void Unmount(std::string prefix, IFileSystem *system); - - void ThreadEnded(int threadID); - - void Shutdown(); - - u32 GetNewHandle() {return current++;} - void FreeHandle(u32 handle) {} - - virtual void DoState(PointerWrap &p); - - IFileSystem *GetHandleOwner(u32 handle); - bool MapFilePath(const std::string &inpath, std::string &outpath, MountPoint **system); - - inline bool MapFilePath(const std::string &_inpath, std::string &outpath, IFileSystem **system) - { - MountPoint *mountPoint; - if (MapFilePath(_inpath, outpath, &mountPoint)) - { - *system = mountPoint->system; - return true; - } - - return false; - } - - // Only possible if a file system is a DirectoryFileSystem or similar. - bool GetHostPath(const std::string &inpath, std::string &outpath); - - std::vector GetDirListing(std::string path); - u32 OpenFile(std::string filename, FileAccess access, const char *devicename = NULL); - u32 OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename = NULL); - void CloseFile(u32 handle); - size_t ReadFile(u32 handle, u8 *pointer, s64 size); - size_t WriteFile(u32 handle, const u8 *pointer, s64 size); - size_t SeekFile(u32 handle, s32 position, FileMove type); - FileInfo GetFileInfo(std::string filename); - bool OwnsHandle(u32 handle) {return false;} - inline size_t GetSeekPos(u32 handle) - { - return SeekFile(handle, 0, FILEMOVE_CURRENT); - } - - virtual int ChDir(const std::string &dir); - - virtual bool MkDir(const std::string &dirname); - virtual bool RmDir(const std::string &dirname); - virtual int RenameFile(const std::string &from, const std::string &to); - virtual bool RemoveFile(const std::string &filename); - - // TODO: void IoCtl(...) - - void SetStartingDirectory(const std::string &dir) { - std::lock_guard guard(lock); - startingDirectory = dir; - } -}; diff --git a/src/core/system.cpp b/src/core/system.cpp index 9b1e96888..43d0eef2c 100644 --- a/src/core/system.cpp +++ b/src/core/system.cpp @@ -15,7 +15,6 @@ namespace System { volatile State g_state; -MetaFileSystem g_ctr_file_system; void UpdateState(State state) { } @@ -45,7 +44,6 @@ void Shutdown() { CoreTiming::Shutdown(); VideoCore::Shutdown(); Kernel::Shutdown(); - g_ctr_file_system.Shutdown(); } } // namespace diff --git a/src/core/system.h b/src/core/system.h index 09f1f6ebe..8f8ddf87b 100644 --- a/src/core/system.h +++ b/src/core/system.h @@ -5,7 +5,6 @@ #pragma once #include "common/emu_window.h" -#include "core/file_sys/meta_file_system.h" //////////////////////////////////////////////////////////////////////////////////////////////////// @@ -24,7 +23,6 @@ typedef enum { } State; extern volatile State g_state; -extern MetaFileSystem g_ctr_file_system; void UpdateState(State state); void Init(EmuWindow* emu_window);