diff --git a/src/yuzu/configuration/configure_per_general.cpp b/src/yuzu/configuration/configure_per_general.cpp index 80109b434..5ca493b6d 100644 --- a/src/yuzu/configuration/configure_per_general.cpp +++ b/src/yuzu/configuration/configure_per_general.cpp @@ -47,8 +47,8 @@ ConfigurePerGameGeneral::ConfigurePerGameGeneral(QWidget* parent, u64 title_id) tree_view->setContextMenuPolicy(Qt::NoContextMenu); item_model->insertColumns(0, 2); - item_model->setHeaderData(0, Qt::Horizontal, "Patch Name"); - item_model->setHeaderData(1, Qt::Horizontal, "Version"); + item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name")); + item_model->setHeaderData(1, Qt::Horizontal, tr("Version")); // We must register all custom types with the Qt Automoc system so that we are able to use it // with signals/slots. In this case, QList falls under the umbrells of custom types.