// GoToSocial // Copyright (C) GoToSocial Authors admin@gotosocial.org // SPDX-License-Identifier: AGPL-3.0-or-later // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . package bundb_test import ( "context" "errors" "testing" "time" "github.com/stretchr/testify/suite" "github.com/superseriousbusiness/gotosocial/internal/db" "github.com/superseriousbusiness/gotosocial/internal/gtsmodel" "github.com/superseriousbusiness/gotosocial/internal/id" "github.com/superseriousbusiness/gotosocial/internal/paging" "github.com/superseriousbusiness/gotosocial/internal/typeutils" "github.com/superseriousbusiness/gotosocial/internal/util" ) type InteractionTestSuite struct { BunDBStandardTestSuite } func (suite *InteractionTestSuite) markInteractionsPending( ctx context.Context, statusID string, ) (pendingCount int) { // Get replies of given status. replies, err := suite.state.DB.GetStatusReplies(ctx, statusID) if err != nil && !errors.Is(err, db.ErrNoEntries) { suite.FailNow(err.Error()) } // Mark each reply as pending approval. for _, reply := range replies { reply.PendingApproval = util.Ptr(true) if err := suite.state.DB.UpdateStatus( ctx, reply, "pending_approval", ); err != nil { suite.FailNow(err.Error()) } // Put an interaction request // in the DB for this reply. req, err := typeutils.StatusToInteractionRequest(ctx, reply) if err != nil { suite.FailNow(err.Error()) } if err := suite.state.DB.PutInteractionRequest(ctx, req); err != nil { suite.FailNow(err.Error()) } pendingCount++ } // Get boosts of given status. boosts, err := suite.state.DB.GetStatusBoosts(ctx, statusID) if err != nil && !errors.Is(err, db.ErrNoEntries) { suite.FailNow(err.Error()) } // Mark each boost as pending approval. for _, boost := range boosts { boost.PendingApproval = util.Ptr(true) if err := suite.state.DB.UpdateStatus( ctx, boost, "pending_approval", ); err != nil { suite.FailNow(err.Error()) } // Put an interaction request // in the DB for this boost. req, err := typeutils.StatusToInteractionRequest(ctx, boost) if err != nil { suite.FailNow(err.Error()) } if err := suite.state.DB.PutInteractionRequest(ctx, req); err != nil { suite.FailNow(err.Error()) } pendingCount++ } // Get faves of given status. faves, err := suite.state.DB.GetStatusFaves(ctx, statusID) if err != nil && !errors.Is(err, db.ErrNoEntries) { suite.FailNow(err.Error()) } // Mark each fave as pending approval. for _, fave := range faves { fave.PendingApproval = util.Ptr(true) if err := suite.state.DB.UpdateStatusFave( ctx, fave, "pending_approval", ); err != nil { suite.FailNow(err.Error()) } // Put an interaction request // in the DB for this fave. req, err := typeutils.StatusFaveToInteractionRequest(ctx, fave) if err != nil { suite.FailNow(err.Error()) } if err := suite.state.DB.PutInteractionRequest(ctx, req); err != nil { suite.FailNow(err.Error()) } pendingCount++ } return pendingCount } func (suite *InteractionTestSuite) TestGetPending() { var ( testStatus = suite.testStatuses["local_account_1_status_1"] ctx = context.Background() acctID = suite.testAccounts["local_account_1"].ID statusID = "" likes = true replies = true boosts = true page = &paging.Page{ Max: paging.MaxID(id.Highest), Limit: 20, } ) // Update target test status to mark // all interactions with it pending. pendingCount := suite.markInteractionsPending(ctx, testStatus.ID) // Get pendingInts interactions. pendingInts, err := suite.state.DB.GetInteractionsRequestsForAcct( ctx, acctID, statusID, likes, replies, boosts, page, ) suite.NoError(err) suite.Len(pendingInts, pendingCount) // Ensure relevant model populated. for _, pendingInt := range pendingInts { switch pendingInt.InteractionType { case gtsmodel.InteractionLike: suite.NotNil(pendingInt.Like) case gtsmodel.InteractionReply: suite.NotNil(pendingInt.Reply) case gtsmodel.InteractionAnnounce: suite.NotNil(pendingInt.Announce) } } } func (suite *InteractionTestSuite) TestGetPendingRepliesOnly() { var ( testStatus = suite.testStatuses["local_account_1_status_1"] ctx = context.Background() acctID = suite.testAccounts["local_account_1"].ID statusID = "" likes = false replies = true boosts = false page = &paging.Page{ Max: paging.MaxID(id.Highest), Limit: 20, } ) // Update target test status to mark // all interactions with it pending. suite.markInteractionsPending(ctx, testStatus.ID) // Get pendingInts interactions. pendingInts, err := suite.state.DB.GetInteractionsRequestsForAcct( ctx, acctID, statusID, likes, replies, boosts, page, ) suite.NoError(err) // Ensure only replies returned. for _, pendingInt := range pendingInts { suite.Equal(gtsmodel.InteractionReply, pendingInt.InteractionType) } } func (suite *InteractionTestSuite) TestInteractionRejected() { var ( ctx = context.Background() req = new(gtsmodel.InteractionRequest) ) // Make a copy of the request we'll modify. *req = *suite.testInteractionRequests["admin_account_reply_turtle"] // No rejection in the db for this interaction URI so it should be OK. rejected, err := suite.state.DB.IsInteractionRejected(ctx, req.InteractionURI) if err != nil { suite.FailNow(err.Error()) } if rejected { suite.FailNow("wanted rejected = false, got true") } // Update the interaction request to mark it rejected. req.RejectedAt = time.Now() req.URI = "https://some.reject.uri" if err := suite.state.DB.UpdateInteractionRequest(ctx, req, "uri", "rejected_at"); err != nil { suite.FailNow(err.Error()) } // Rejection in the db for this interaction URI now so it should be très mauvais. rejected, err = suite.state.DB.IsInteractionRejected(ctx, req.InteractionURI) if err != nil { suite.FailNow(err.Error()) } if !rejected { suite.FailNow("wanted rejected = true, got false") } } func TestInteractionTestSuite(t *testing.T) { suite.Run(t, new(InteractionTestSuite)) }