package sqlite3 import ( "context" "fmt" "math" "net/url" "strings" "time" "github.com/ncruces/go-sqlite3/internal/util" "github.com/ncruces/go-sqlite3/vfs" "github.com/tetratelabs/wazero/api" ) // Conn is a database connection handle. // A Conn is not safe for concurrent use by multiple goroutines. // // https://sqlite.org/c3ref/sqlite3.html type Conn struct { *sqlite interrupt context.Context pending *Stmt busy func(int) bool log func(xErrorCode, string) collation func(*Conn, string) authorizer func(AuthorizerActionCode, string, string, string, string) AuthorizerReturnCode update func(AuthorizerActionCode, string, string, int64) commit func() bool rollback func() wal func(*Conn, string, int) error arena arena handle uint32 } // Open calls [OpenFlags] with [OPEN_READWRITE], [OPEN_CREATE], [OPEN_URI] and [OPEN_NOFOLLOW]. func Open(filename string) (*Conn, error) { return newConn(filename, OPEN_READWRITE|OPEN_CREATE|OPEN_URI|OPEN_NOFOLLOW) } // OpenFlags opens an SQLite database file as specified by the filename argument. // // If none of the required flags is used, a combination of [OPEN_READWRITE] and [OPEN_CREATE] is used. // If a URI filename is used, PRAGMA statements to execute can be specified using "_pragma": // // sqlite3.Open("file:demo.db?_pragma=busy_timeout(10000)") // // https://sqlite.org/c3ref/open.html func OpenFlags(filename string, flags OpenFlag) (*Conn, error) { if flags&(OPEN_READONLY|OPEN_READWRITE|OPEN_CREATE) == 0 { flags |= OPEN_READWRITE | OPEN_CREATE } return newConn(filename, flags) } type connKey struct{} func newConn(filename string, flags OpenFlag) (conn *Conn, err error) { sqlite, err := instantiateSQLite() if err != nil { return nil, err } defer func() { if conn == nil { sqlite.close() } }() c := &Conn{sqlite: sqlite} c.arena = c.newArena(1024) c.ctx = context.WithValue(c.ctx, connKey{}, c) c.handle, err = c.openDB(filename, flags) if err != nil { return nil, err } return c, nil } func (c *Conn) openDB(filename string, flags OpenFlag) (uint32, error) { defer c.arena.mark()() connPtr := c.arena.new(ptrlen) namePtr := c.arena.string(filename) flags |= OPEN_EXRESCODE r := c.call("sqlite3_open_v2", uint64(namePtr), uint64(connPtr), uint64(flags), 0) handle := util.ReadUint32(c.mod, connPtr) if err := c.sqlite.error(r, handle); err != nil { c.closeDB(handle) return 0, err } if flags|OPEN_URI != 0 && strings.HasPrefix(filename, "file:") { var pragmas strings.Builder if _, after, ok := strings.Cut(filename, "?"); ok { query, _ := url.ParseQuery(after) for _, p := range query["_pragma"] { pragmas.WriteString(`PRAGMA `) pragmas.WriteString(p) pragmas.WriteString(`;`) } } if pragmas.Len() != 0 { pragmaPtr := c.arena.string(pragmas.String()) r := c.call("sqlite3_exec", uint64(handle), uint64(pragmaPtr), 0, 0, 0) if err := c.sqlite.error(r, handle, pragmas.String()); err != nil { err = fmt.Errorf("sqlite3: invalid _pragma: %w", err) c.closeDB(handle) return 0, err } } } c.call("sqlite3_progress_handler_go", uint64(handle), 100) return handle, nil } func (c *Conn) closeDB(handle uint32) { r := c.call("sqlite3_close_v2", uint64(handle)) if err := c.sqlite.error(r, handle); err != nil { panic(err) } } // Close closes the database connection. // // If the database connection is associated with unfinalized prepared statements, // open blob handles, and/or unfinished backup objects, // Close will leave the database connection open and return [BUSY]. // // It is safe to close a nil, zero or closed Conn. // // https://sqlite.org/c3ref/close.html func (c *Conn) Close() error { if c == nil || c.handle == 0 { return nil } c.pending.Close() c.pending = nil r := c.call("sqlite3_close", uint64(c.handle)) if err := c.error(r); err != nil { return err } c.handle = 0 return c.close() } // Exec is a convenience function that allows an application to run // multiple statements of SQL without having to use a lot of code. // // https://sqlite.org/c3ref/exec.html func (c *Conn) Exec(sql string) error { c.checkInterrupt() defer c.arena.mark()() sqlPtr := c.arena.string(sql) r := c.call("sqlite3_exec", uint64(c.handle), uint64(sqlPtr), 0, 0, 0) return c.error(r, sql) } // Prepare calls [Conn.PrepareFlags] with no flags. func (c *Conn) Prepare(sql string) (stmt *Stmt, tail string, err error) { return c.PrepareFlags(sql, 0) } // PrepareFlags compiles the first SQL statement in sql; // tail is left pointing to what remains uncompiled. // If the input text contains no SQL (if the input is an empty string or a comment), // both stmt and err will be nil. // // https://sqlite.org/c3ref/prepare.html func (c *Conn) PrepareFlags(sql string, flags PrepareFlag) (stmt *Stmt, tail string, err error) { if len(sql) > _MAX_SQL_LENGTH { return nil, "", TOOBIG } defer c.arena.mark()() stmtPtr := c.arena.new(ptrlen) tailPtr := c.arena.new(ptrlen) sqlPtr := c.arena.string(sql) r := c.call("sqlite3_prepare_v3", uint64(c.handle), uint64(sqlPtr), uint64(len(sql)+1), uint64(flags), uint64(stmtPtr), uint64(tailPtr)) stmt = &Stmt{c: c} stmt.handle = util.ReadUint32(c.mod, stmtPtr) if sql := sql[util.ReadUint32(c.mod, tailPtr)-sqlPtr:]; sql != "" { tail = sql } if err := c.error(r, sql); err != nil { return nil, "", err } if stmt.handle == 0 { return nil, "", nil } return stmt, tail, nil } // DBName returns the schema name for n-th database on the database connection. // // https://sqlite.org/c3ref/db_name.html func (c *Conn) DBName(n int) string { r := c.call("sqlite3_db_name", uint64(c.handle), uint64(n)) ptr := uint32(r) if ptr == 0 { return "" } return util.ReadString(c.mod, ptr, _MAX_NAME) } // Filename returns the filename for a database. // // https://sqlite.org/c3ref/db_filename.html func (c *Conn) Filename(schema string) *vfs.Filename { var ptr uint32 if schema != "" { defer c.arena.mark()() ptr = c.arena.string(schema) } r := c.call("sqlite3_db_filename", uint64(c.handle), uint64(ptr)) return vfs.OpenFilename(c.ctx, c.mod, uint32(r), vfs.OPEN_MAIN_DB) } // ReadOnly determines if a database is read-only. // // https://sqlite.org/c3ref/db_readonly.html func (c *Conn) ReadOnly(schema string) (ro bool, ok bool) { var ptr uint32 if schema != "" { defer c.arena.mark()() ptr = c.arena.string(schema) } r := c.call("sqlite3_db_readonly", uint64(c.handle), uint64(ptr)) return int32(r) > 0, int32(r) < 0 } // GetAutocommit tests the connection for auto-commit mode. // // https://sqlite.org/c3ref/get_autocommit.html func (c *Conn) GetAutocommit() bool { r := c.call("sqlite3_get_autocommit", uint64(c.handle)) return r != 0 } // LastInsertRowID returns the rowid of the most recent successful INSERT // on the database connection. // // https://sqlite.org/c3ref/last_insert_rowid.html func (c *Conn) LastInsertRowID() int64 { r := c.call("sqlite3_last_insert_rowid", uint64(c.handle)) return int64(r) } // SetLastInsertRowID allows the application to set the value returned by // [Conn.LastInsertRowID]. // // https://sqlite.org/c3ref/set_last_insert_rowid.html func (c *Conn) SetLastInsertRowID(id int64) { c.call("sqlite3_set_last_insert_rowid", uint64(c.handle), uint64(id)) } // Changes returns the number of rows modified, inserted or deleted // by the most recently completed INSERT, UPDATE or DELETE statement // on the database connection. // // https://sqlite.org/c3ref/changes.html func (c *Conn) Changes() int64 { r := c.call("sqlite3_changes64", uint64(c.handle)) return int64(r) } // TotalChanges returns the number of rows modified, inserted or deleted // by all INSERT, UPDATE or DELETE statements completed // since the database connection was opened. // // https://sqlite.org/c3ref/total_changes.html func (c *Conn) TotalChanges() int64 { r := c.call("sqlite3_total_changes64", uint64(c.handle)) return int64(r) } // ReleaseMemory frees memory used by a database connection. // // https://sqlite.org/c3ref/db_release_memory.html func (c *Conn) ReleaseMemory() error { r := c.call("sqlite3_db_release_memory", uint64(c.handle)) return c.error(r) } // GetInterrupt gets the context set with [Conn.SetInterrupt], // or nil if none was set. func (c *Conn) GetInterrupt() context.Context { return c.interrupt } // SetInterrupt interrupts a long-running query when a context is done. // // Subsequent uses of the connection will return [INTERRUPT] // until the context is reset by another call to SetInterrupt. // // To associate a timeout with a connection: // // ctx, cancel := context.WithTimeout(context.TODO(), 100*time.Millisecond) // conn.SetInterrupt(ctx) // defer cancel() // // SetInterrupt returns the old context assigned to the connection. // // https://sqlite.org/c3ref/interrupt.html func (c *Conn) SetInterrupt(ctx context.Context) (old context.Context) { // Is it the same context? if ctx == c.interrupt { return ctx } // A busy SQL statement prevents SQLite from ignoring an interrupt // that comes before any other statements are started. if c.pending == nil { c.pending, _, _ = c.Prepare(`WITH RECURSIVE c(x) AS (VALUES(0) UNION ALL SELECT x FROM c) SELECT x FROM c`) } old = c.interrupt c.interrupt = ctx if old != nil && old.Done() != nil && (ctx == nil || ctx.Err() == nil) { c.pending.Reset() } if ctx != nil && ctx.Done() != nil { c.pending.Step() } return old } func (c *Conn) checkInterrupt() { if c.interrupt != nil && c.interrupt.Err() != nil { c.call("sqlite3_interrupt", uint64(c.handle)) } } func progressCallback(ctx context.Context, mod api.Module, pDB uint32) (interrupt uint32) { if c, ok := ctx.Value(connKey{}).(*Conn); ok && c.handle == pDB && c.interrupt != nil && c.interrupt.Err() != nil { interrupt = 1 } return interrupt } // BusyTimeout sets a busy timeout. // // https://sqlite.org/c3ref/busy_timeout.html func (c *Conn) BusyTimeout(timeout time.Duration) error { ms := min((timeout+time.Millisecond-1)/time.Millisecond, math.MaxInt32) r := c.call("sqlite3_busy_timeout", uint64(c.handle), uint64(ms)) return c.error(r) } func timeoutCallback(ctx context.Context, mod api.Module, pDB uint32, count, tmout int32) (retry uint32) { if c, ok := ctx.Value(connKey{}).(*Conn); ok && (c.interrupt == nil || c.interrupt.Err() == nil) { const delays = "\x01\x02\x05\x0a\x0f\x14\x19\x19\x19\x32\x32\x64" const totals = "\x00\x01\x03\x08\x12\x21\x35\x4e\x67\x80\xb2\xe4" const ndelay = int32(len(delays) - 1) var delay, prior int32 if count <= ndelay { delay = int32(delays[count]) prior = int32(totals[count]) } else { delay = int32(delays[ndelay]) prior = int32(totals[ndelay]) + delay*(count-ndelay) } if delay = min(delay, tmout-prior); delay > 0 { time.Sleep(time.Duration(delay) * time.Millisecond) retry = 1 } } return retry } // BusyHandler registers a callback to handle [BUSY] errors. // // https://sqlite.org/c3ref/busy_handler.html func (c *Conn) BusyHandler(cb func(count int) (retry bool)) error { var enable uint64 if cb != nil { enable = 1 } r := c.call("sqlite3_busy_handler_go", uint64(c.handle), enable) if err := c.error(r); err != nil { return err } c.busy = cb return nil } func busyCallback(ctx context.Context, mod api.Module, pDB uint32, count int32) (retry uint32) { if c, ok := ctx.Value(connKey{}).(*Conn); ok && c.handle == pDB && c.busy != nil && (c.interrupt == nil || c.interrupt.Err() == nil) { if c.busy(int(count)) { retry = 1 } } return retry } func (c *Conn) error(rc uint64, sql ...string) error { return c.sqlite.error(rc, c.handle, sql...) } // DriverConn is implemented by the SQLite [database/sql] driver connection. // // It can be used to access SQLite features like [online backup]. // // [online backup]: https://sqlite.org/backup.html type DriverConn interface { Raw() *Conn }