//go:build !sqlite3_nosys package vfs import ( "math/rand" "os" "time" "golang.org/x/sys/windows" ) func osGetSharedLock(file *os.File) _ErrorCode { // Acquire the PENDING lock temporarily before acquiring a new SHARED lock. rc := osReadLock(file, _PENDING_BYTE, 1, 0) if rc == _OK { // Acquire the SHARED lock. rc = osReadLock(file, _SHARED_FIRST, _SHARED_SIZE, 0) // Release the PENDING lock. osUnlock(file, _PENDING_BYTE, 1) } return rc } func osGetReservedLock(file *os.File) _ErrorCode { // Acquire the RESERVED lock. return osWriteLock(file, _RESERVED_BYTE, 1, 0) } func osGetPendingLock(file *os.File, block bool) _ErrorCode { var timeout time.Duration if block { timeout = -1 } // Acquire the PENDING lock. return osWriteLock(file, _PENDING_BYTE, 1, timeout) } func osGetExclusiveLock(file *os.File, wait bool) _ErrorCode { var timeout time.Duration if wait { timeout = time.Millisecond } // Release the SHARED lock. osUnlock(file, _SHARED_FIRST, _SHARED_SIZE) // Acquire the EXCLUSIVE lock. rc := osWriteLock(file, _SHARED_FIRST, _SHARED_SIZE, timeout) if rc != _OK { // Reacquire the SHARED lock. osReadLock(file, _SHARED_FIRST, _SHARED_SIZE, 0) } return rc } func osDowngradeLock(file *os.File, state LockLevel) _ErrorCode { if state >= LOCK_EXCLUSIVE { // Release the EXCLUSIVE lock. osUnlock(file, _SHARED_FIRST, _SHARED_SIZE) // Reacquire the SHARED lock. if rc := osReadLock(file, _SHARED_FIRST, _SHARED_SIZE, 0); rc != _OK { // This should never happen. // We should always be able to reacquire the read lock. return _IOERR_RDLOCK } } // Release the PENDING and RESERVED locks. if state >= LOCK_RESERVED { osUnlock(file, _RESERVED_BYTE, 1) } if state >= LOCK_PENDING { osUnlock(file, _PENDING_BYTE, 1) } return _OK } func osReleaseLock(file *os.File, state LockLevel) _ErrorCode { // Release all locks. if state >= LOCK_RESERVED { osUnlock(file, _RESERVED_BYTE, 1) } if state >= LOCK_SHARED { osUnlock(file, _SHARED_FIRST, _SHARED_SIZE) } if state >= LOCK_PENDING { osUnlock(file, _PENDING_BYTE, 1) } return _OK } func osCheckReservedLock(file *os.File) (bool, _ErrorCode) { // Test the RESERVED lock. rc := osLock(file, 0, _RESERVED_BYTE, 1, 0, _IOERR_CHECKRESERVEDLOCK) if rc == _BUSY { return true, _OK } if rc == _OK { // Release the RESERVED lock. osUnlock(file, _RESERVED_BYTE, 1) } return false, rc } func osUnlock(file *os.File, start, len uint32) _ErrorCode { err := windows.UnlockFileEx(windows.Handle(file.Fd()), 0, len, 0, &windows.Overlapped{Offset: start}) if err == windows.ERROR_NOT_LOCKED { return _OK } if err != nil { return _IOERR_UNLOCK } return _OK } func osLock(file *os.File, flags, start, len uint32, timeout time.Duration, def _ErrorCode) _ErrorCode { var err error switch { case timeout == 0: err = osLockEx(file, flags|windows.LOCKFILE_FAIL_IMMEDIATELY, start, len) case timeout < 0: err = osLockEx(file, flags, start, len) default: before := time.Now() for { err = osLockEx(file, flags|windows.LOCKFILE_FAIL_IMMEDIATELY, start, len) if errno, _ := err.(windows.Errno); errno != windows.ERROR_LOCK_VIOLATION { break } if timeout < time.Since(before) { break } time.Sleep(time.Duration(rand.Int63n(int64(time.Millisecond)))) } } return osLockErrorCode(err, def) } func osLockEx(file *os.File, flags, start, len uint32) error { return windows.LockFileEx(windows.Handle(file.Fd()), flags, 0, len, 0, &windows.Overlapped{Offset: start}) } func osReadLock(file *os.File, start, len uint32, timeout time.Duration) _ErrorCode { return osLock(file, 0, start, len, timeout, _IOERR_RDLOCK) } func osWriteLock(file *os.File, start, len uint32, timeout time.Duration) _ErrorCode { return osLock(file, windows.LOCKFILE_EXCLUSIVE_LOCK, start, len, timeout, _IOERR_LOCK) } func osLockErrorCode(err error, def _ErrorCode) _ErrorCode { if err == nil { return _OK } if errno, ok := err.(windows.Errno); ok { // https://devblogs.microsoft.com/oldnewthing/20140905-00/?p=63 switch errno { case windows.ERROR_LOCK_VIOLATION, windows.ERROR_IO_PENDING, windows.ERROR_OPERATION_ABORTED: return _BUSY } } return def }