diff --git a/game/script.rpy b/game/script.rpy index 773ae01..a22ebc7 100644 --- a/game/script.rpy +++ b/game/script.rpy @@ -90,14 +90,14 @@ transform randPosition: # TODO: settle on a position/animation that people like image ctc_end_marker: "pickicon2" - xalign 0.925 yalign 0.98 + # xalign 0.925 yalign 0.98 alpha 0 linear 0.25 alpha 1 # linear 0.5 alpha 0 # repeat image ctc_mid_marker: "pickicon2" - xalign 0.925 yalign 0.98 + # xalign 0.925 yalign 0.98 alpha 0 linear 0.25 alpha 1 # linear 0.5 alpha 0 @@ -108,7 +108,7 @@ define long_textbox_img = Image("gui/textbox_long.png", xalign=0.5, yalign=1.0) define long_textbox = { "window_background": long_textbox_img, 'namebox_style': "namebox_large" } #Characters -define base = Character (ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="fixed") # try to remember some of the basics of CTC +define base = Character (ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled") # try to remember some of the basics of CTC define I = Character(kind=base) # for internal dialogue i.e narration. Required for CTC indicators working with Anon's thoughts define A = Character ('Anon', base, color="#36E12D") #Light Green define F = Character ('Fang', base, color="#7E2DE1") #Purple