diff --git a/game/script.rpy b/game/script.rpy
index 773ae01..a22ebc7 100644
--- a/game/script.rpy
+++ b/game/script.rpy
@@ -90,14 +90,14 @@ transform randPosition:
 # TODO: settle on a position/animation that people like
 image ctc_end_marker:
    "pickicon2"
-   xalign 0.925 yalign 0.98
+   # xalign 0.925 yalign 0.98
    alpha 0
    linear 0.25 alpha 1
 #    linear 0.5 alpha 0
 #    repeat
 image ctc_mid_marker:
    "pickicon2"
-   xalign 0.925 yalign 0.98
+   # xalign 0.925 yalign 0.98
    alpha 0
    linear 0.25 alpha 1
 #    linear 0.5 alpha 0
@@ -108,7 +108,7 @@ define long_textbox_img = Image("gui/textbox_long.png", xalign=0.5, yalign=1.0)
 define long_textbox = { "window_background": long_textbox_img, 'namebox_style': "namebox_large" }
 
 #Characters
-define base = Character (ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="fixed") # try to remember some of the basics of CTC
+define base = Character (ctc="ctc_end_marker", ctc_pause="ctc_mid_marker", ctc_timedpause=Null(), ctc_position="nestled") # try to remember some of the basics of CTC
 define I = Character(kind=base) # for internal dialogue i.e narration. Required for CTC indicators working with Anon's thoughts
 define A = Character ('Anon', base, color="#36E12D") #Light Green
 define F = Character ('Fang', base, color="#7E2DE1") #Purple