diff --git a/.woodpecker.yml b/.woodpecker.yml
index 5035cef..a1d1f09 100644
--- a/.woodpecker.yml
+++ b/.woodpecker.yml
@@ -80,4 +80,4 @@ matrix:
   RenpyVersion:
     - "8.2.3"
   RenkitVersion:
-    - "4.3.0"
+    - "4.4.0"
diff --git a/renconstruct.toml b/renconstruct.toml
index abb6886..b173c4c 100644
--- a/renconstruct.toml
+++ b/renconstruct.toml
@@ -11,18 +11,6 @@
   keystore_apk = "<base64-encoded keystore file>" # the base-64 encoded binary keystore file for the APK bundles
   keystore_aab = "<base64-encoded keystore file>" # the base-64 encoded binary keystore file for the AAB bundles
 
-[tasks.convert_images]
-  enabled = false
-  format = "webp" # webp or avif
-  priorities = { pre_build = 10 } # the priority that determines the orders tasks will run in, defaults to 10
-  on_builds = ["pc", "win", "linux", "mac", "web", "steam", "market", "android_apk", "android_aab"] # builds this task should run for, defaults to all available builds
-  # extensions: a list of file extensions to convert
-  # recursive: scans directories recursively if enabled, otherwise only scans the immediate directory
-  # lossless: converts to lossless WebP if enabled, otherwise converts to lossy WebP
-  "game/images/cg" = { extensions = ["png", "jpg"], recursive = true, lossless = true } # default values
-  "game/images/bg" = { lossless = false }
-  "game/images" = { } # all parameters are optional
-
 [build] # required, at least one item must be 'true'
   #pc = true  # windows + linux
   win = true # windows