diff --git a/game/options.rpy b/game/options.rpy index 3d35783..9c47ee2 100644 --- a/game/options.rpy +++ b/game/options.rpy @@ -53,7 +53,7 @@ define config.play_channel = "uisounds" ##Custom Channels? init -1 python: - renpy.music.register_channel("uisounds", "voice", loop=False, stop_on_mute=True) + renpy.music.register_channel("uisounds", "ui", loop=False, stop_on_mute=True) ## To allow the user to play a test sound on the sound or voice channel, diff --git a/game/screens.rpy b/game/screens.rpy index 5951192..994dd40 100644 --- a/game/screens.rpy +++ b/game/screens.rpy @@ -912,6 +912,12 @@ screen preferences(): hbox: bar value Preference("music volume") + if config.has_music: + label _("UI Sounds Volume") + + hbox: + bar value Preference("ui volume") + if config.has_sound: label _("Sound Volume") @@ -932,7 +938,7 @@ screen preferences(): if config.sample_voice: textbutton _("Test") action Play("voice", config.sample_voice) - if config.has_music or config.has_sound or config.has_voice: + if config.has_music or config.has_sound or config.has_voice or config.has_ui: null height gui.pref_spacing textbutton _("Mute All"):