From 6b93689456c4d50f9d01b00a53f84e471d6bd4c2 Mon Sep 17 00:00:00 2001 From: Map Date: Thu, 3 Oct 2024 07:15:35 -0500 Subject: [PATCH] Provide a const-like variable for chapter_list so it can be reset as needed --- game/src/chapter_variables.rpy | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/game/src/chapter_variables.rpy b/game/src/chapter_variables.rpy index cc91231..a187655 100644 --- a/game/src/chapter_variables.rpy +++ b/game/src/chapter_variables.rpy @@ -1,5 +1,5 @@ # Store the general chapters inside an array for easy manipulation -default chapter_list = [ +define base_chapter_list = [ "chapter_1", "chapter_2", "chapter_3", "chapter_4", "chapter_5", "chapter_6", "chapter_7", "chapter_8", "chapter_9", "chapter_10", "chapter_11" ] @@ -11,6 +11,9 @@ define ending_routes = { 1: ["chapter_11A", "chapter_12A", "chapter_12_5D", "chapter_13A", "chapter_14A"] } +# The working list the game references to determine the chapters to use. Ending chapters are added to this list when determined. +default chapter_list = base_chapter_list + # Default vars reset when a new game starts, so no biggie. # Anon/Fang