diff --git a/game/src/cg_gallery.rpy b/game/src/cg_gallery.rpy
index d324431..d82a058 100644
--- a/game/src/cg_gallery.rpy
+++ b/game/src/cg_gallery.rpy
@@ -103,11 +103,12 @@ init 2 python:
     renpy.seen_label('fang_movie')
     gallery_dic['Animations'] = [{
         "item": 'fang tail',
-        "fn": 'fang tail',
+        "fn": 'images/animations/fang tail.webm',
         "cg": cg_('images/backgrounds/garden.jpg', None, 1920),
         "ext": 'webm',
         "wh": [1920, 1080]
     }]
+    renpy.image("fang tail", Movie(loop=True,play='images/animations/fang tail.webm')) # Since we are hard-coding might as well.
 
     #for zooming in and out
     zoom_arr = [0.25, 0.375, 0.5, 0.625, 0.75, 0.875, 1.0, 1.125, 1.25, 1.5, 1.75, 2.0]
@@ -304,7 +305,8 @@ screen flag_button(item, yoffset, origin):
     if flag:
         button:
             if item['ext'] == "webm":
-                action Replay('fang_movie')#ShowMenu('view_movie', item, ShowMenu('cg_gallery_0', yoffset, origin))
+                #action Replay('fang_movie')
+                action ShowMenu('view_movie', item, ShowMenu('cg_gallery_0', yoffset, origin))
             else:
                 action ShowMenu('view_image_a', item, ShowMenu('cg_gallery_0', yoffset, origin))
                 #action Show('view_image', None, item, ShowMenu('cg_gallery_0', yoffset, origin), _zorder=1)
@@ -324,13 +326,9 @@ screen flag_button(item, yoffset, origin):
 
 screen view_movie(item, _origin):
     tag menu
-    key "game_menu" action _origin
-    python:
-        renpy.movie_cutscene(item['item'], None, -1)
-    frame:
-        pass
-    #scene fang tail with fade
-
+    key "game_menu" action [Hide('view_movie'), _origin ]
+    key "button_alternate" action [Hide('view_movie'), _origin ]
+    add item['item']
 
 """
 view_image, Loads the image in fullscreen with viewport control.