diff --git a/game/src/cg_gallery.rpy b/game/src/cg_gallery.rpy index d324431..d82a058 100644 --- a/game/src/cg_gallery.rpy +++ b/game/src/cg_gallery.rpy @@ -103,11 +103,12 @@ init 2 python: renpy.seen_label('fang_movie') gallery_dic['Animations'] = [{ "item": 'fang tail', - "fn": 'fang tail', + "fn": 'images/animations/fang tail.webm', "cg": cg_('images/backgrounds/garden.jpg', None, 1920), "ext": 'webm', "wh": [1920, 1080] }] + renpy.image("fang tail", Movie(loop=True,play='images/animations/fang tail.webm')) # Since we are hard-coding might as well. #for zooming in and out zoom_arr = [0.25, 0.375, 0.5, 0.625, 0.75, 0.875, 1.0, 1.125, 1.25, 1.5, 1.75, 2.0] @@ -304,7 +305,8 @@ screen flag_button(item, yoffset, origin): if flag: button: if item['ext'] == "webm": - action Replay('fang_movie')#ShowMenu('view_movie', item, ShowMenu('cg_gallery_0', yoffset, origin)) + #action Replay('fang_movie') + action ShowMenu('view_movie', item, ShowMenu('cg_gallery_0', yoffset, origin)) else: action ShowMenu('view_image_a', item, ShowMenu('cg_gallery_0', yoffset, origin)) #action Show('view_image', None, item, ShowMenu('cg_gallery_0', yoffset, origin), _zorder=1) @@ -324,13 +326,9 @@ screen flag_button(item, yoffset, origin): screen view_movie(item, _origin): tag menu - key "game_menu" action _origin - python: - renpy.movie_cutscene(item['item'], None, -1) - frame: - pass - #scene fang tail with fade - + key "game_menu" action [Hide('view_movie'), _origin ] + key "button_alternate" action [Hide('view_movie'), _origin ] + add item['item'] """ view_image, Loads the image in fullscreen with viewport control.