diff --git a/game/script/11.school-assignment-and-route-lock.rpy b/game/script/11.school-assignment-and-route-lock.rpy index eb2262c..ad78761 100644 --- a/game/script/11.school-assignment-and-route-lock.rpy +++ b/game/script/11.school-assignment-and-route-lock.rpy @@ -448,8 +448,9 @@ label chapter_11: #THIS SECTION IS SCORE DEPENDENT # Doomer ending skips this segment - call get_ending from _call_get_ending - if _return == 2: + $ ending_score = get_ending() + + if ending_score == 2: stop music fadeout 3 pause 2 jump lPromAnnouncement @@ -585,8 +586,7 @@ label chapter_11: Nas "Don’t take it the wrong way, but my mind just screamed at me ‘worst case scenario’." pause .5 - call get_ending from _call_get_ending_1 - if _return == 4: # Golden + if ending_score == 4: # Golden jump lSortingThings elif _return == 3: # tradwife jump lMendingThings @@ -5211,8 +5211,8 @@ label chapter_11: "Fang and I have been together for a month now." pause .5 - call get_ending from _call_get_ending_2 - if _return == 3: # tradwife + + if ending_score == 3: # tradwife "Things are going pretty well. When we discount Trish’s weekly attempt to talk with Fang." @@ -5467,8 +5467,7 @@ label chapter_11: "{cps=*.1}...{/cps}" # skip this segment if we're doing ending 1 - call get_ending from _call_get_ending_3 - if _return == 1: #shooter + if ending_score == 1: #shooter return # the following segment makes sense in the context of 11B+11C+11D