diff --git a/game/screens.rpy b/game/screens.rpy index b6abcc0..346b6c9 100644 --- a/game/screens.rpy +++ b/game/screens.rpy @@ -292,10 +292,10 @@ screen quick_menu(): use quick_buttons("gui/button/uioptionbuttons/template_idle.png", [ - [ "Skip", Skip() ], - [ "Save", ShowMenu('save') ], - [ "Auto", Preference("auto-forward", "toggle") ], - [ "Load", ShowMenu('load') ] + [ _("Skip"), Skip() ], + [ _("Save"), ShowMenu('save') ], + [ _("Auto"), Preference("auto-forward", "toggle") ], + [ _("Load"), ShowMenu('load') ] ] ) screen score_menu(): @@ -491,11 +491,11 @@ screen main_menu(): xalign 0.5 yalign 0.5 if persistent.endings == 0b1111 and (persistent.bonus_chapters == 0b111111111): - text "You have unlocked the final bonus chapter!" style "main_menu_text" yalign 0.5 + text _("You have unlocked the final bonus chapter!") style "main_menu_text" yalign 0.5 elif persistent.endings == 0b1111: - text "You have finished all endings! Complete all bonus chapters to receive the final chapter!" style "main_menu_text" yalign 0.5 + text _("You have finished all endings! Complete all bonus chapters to receive the final chapter!") style "main_menu_text" yalign 0.5 else: - text "You have unlocked new bonus chapters, complete unseen endings to see more!" style "main_menu_text" yalign 0.5 + text _("You have unlocked new bonus chapters, complete unseen endings to see more!") style "main_menu_text" yalign 0.5 ## The use statement includes another screen inside this one. The actual @@ -516,20 +516,20 @@ screen main_menu(): use bonus_chapter_button("template_black") use main_menu_buttons("template_black", [ - [ "Load", ShowMenu("load") ], - [ "Options", ShowMenu("preferences") ], - [ "Extras", ShowMenu("extras") ], \ - [ "Quit", Quit(confirm=not main_menu) ] + [ _("Load"), ShowMenu("load") ], + [ _("Options"), ShowMenu("preferences") ], + [ _("Extras"), ShowMenu("extras") ], \ + [ _("Quit"), Quit(confirm=not main_menu) ] ] ) else: use main_menu_button("gui/button/menubuttons/template_idle.png", "Start", Start()) use bonus_chapter_button() use main_menu_buttons("gui/button/menubuttons/template_idle.png", [ - [ "Load", ShowMenu("load") ], - [ "Options", ShowMenu("preferences") ], - [ "Extras", ShowMenu("extras") ], \ - [ "Quit", Quit(confirm=not main_menu) ] + [ _("Load"), ShowMenu("load") ], + [ _("Options"), ShowMenu("preferences") ], + [ _("Extras"), ShowMenu("extras") ], \ + [ _("Quit"), Quit(confirm=not main_menu) ] ] ) #on "show" action renpy.start_predict_screen("cg_gallery") @@ -1267,11 +1267,11 @@ screen extrasnavigation(): ypos 1130 use main_menu_buttons("gui/button/menubuttons/template_idle.png", [ - [ "Help", ShowMenu("help") ], - [ "About", ShowMenu("about") ], - [ "Gallery", ShowMenu("cg_gallery") ], - [ "Mods", ShowMenu("mod_menu") ], - [ "Return", ShowMenu("main_menu") ] + [ _("Help"), ShowMenu("help") ], + [ _("About"), ShowMenu("about") ], + [ _("Gallery"), ShowMenu("cg_gallery") ], + [ _("Mods"), ShowMenu("mod_menu") ], + [ _("Return"), ShowMenu("main_menu") ] ] ) add Null(0, 129) @@ -1764,10 +1764,10 @@ screen quick_menu(): yalign 0.975 use quick_buttons("gui/button/uioptionbuttons/template_idle.png", \ [ \ - [ "Back", Rollback() ], \ - [ "Skip", Skip() ], \ - [ "Auto", Preference("auto-forward", "toggle") ], \ - [ "Menu", ShowMenu() ] \ + [ _("Back"), Rollback() ], \ + [ _("Skip"), Skip() ], \ + [ _("Auto"), Preference("auto-forward", "toggle") ], \ + [ _("Menu"), ShowMenu() ] \ ] ) screen extrasnavigation(): #Updates are removed (not even supported by Ren'Py) @@ -1786,11 +1786,11 @@ screen extrasnavigation(): #Updates are removed (not even supported by Ren'Py) yalign 0.9 use main_menu_buttons("gui/button/menubuttons/template_idle.png", [ - [ "Help", ShowMenu("help") ], - [ "About", ShowMenu("about") ], - [ "Gallery", ShowMenu("cg_gallery") ], - [ "Mods", ShowMenu("mod_menu") ], - [ "Return", ShowMenu("main_menu") ] + [ _("Help"), ShowMenu("help") ], + [ _("About"), ShowMenu("about") ], + [ _("Gallery"), ShowMenu("cg_gallery") ], + [ _("Mods"), ShowMenu("mod_menu") ], + [ _("Return"), ShowMenu("main_menu") ] ] ) style radio_button: