diff --git a/src/video_core/memory_manager.cpp b/src/video_core/memory_manager.cpp
index 11848fbce..f5d33f27a 100644
--- a/src/video_core/memory_manager.cpp
+++ b/src/video_core/memory_manager.cpp
@@ -9,6 +9,7 @@
 #include "core/hle/kernel/process.h"
 #include "core/hle/kernel/vm_manager.h"
 #include "core/memory.h"
+#include "video_core/gpu.h"
 #include "video_core/memory_manager.h"
 #include "video_core/rasterizer_interface.h"
 
@@ -84,7 +85,9 @@ GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
     const auto cpu_addr = GpuToCpuAddress(gpu_addr);
     ASSERT(cpu_addr);
 
-    rasterizer.FlushAndInvalidateRegion(cache_addr, aligned_size);
+    // Flush and invalidate through the GPU interface, to be asynchronous if possible.
+    system.GPU().FlushAndInvalidateRegion(cache_addr, aligned_size);
+
     UnmapRange(gpu_addr, aligned_size);
     ASSERT(system.CurrentProcess()
                ->VMManager()
@@ -242,6 +245,8 @@ void MemoryManager::ReadBlock(GPUVAddr src_addr, void* dest_buffer, const std::s
         switch (page_table.attributes[page_index]) {
         case Common::PageType::Memory: {
             const u8* src_ptr{page_table.pointers[page_index] + page_offset};
+            // Flush must happen on the rasterizer interface, such that memory is always synchronous
+            // when it is read (even when in asynchronous GPU mode). Fixes Dead Cells title menu.
             rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
             std::memcpy(dest_buffer, src_ptr, copy_amount);
             break;
@@ -292,6 +297,8 @@ void MemoryManager::WriteBlock(GPUVAddr dest_addr, const void* src_buffer, const
         switch (page_table.attributes[page_index]) {
         case Common::PageType::Memory: {
             u8* dest_ptr{page_table.pointers[page_index] + page_offset};
+            // Invalidate must happen on the rasterizer interface, such that memory is always
+            // synchronous when it is written (even when in asynchronous GPU mode).
             rasterizer.InvalidateRegion(ToCacheAddr(dest_ptr), copy_amount);
             std::memcpy(dest_ptr, src_buffer, copy_amount);
             break;
@@ -339,6 +346,8 @@ void MemoryManager::CopyBlock(GPUVAddr dest_addr, GPUVAddr src_addr, const std::
 
         switch (page_table.attributes[page_index]) {
         case Common::PageType::Memory: {
+            // Flush must happen on the rasterizer interface, such that memory is always synchronous
+            // when it is copied (even when in asynchronous GPU mode).
             const u8* src_ptr{page_table.pointers[page_index] + page_offset};
             rasterizer.FlushRegion(ToCacheAddr(src_ptr), copy_amount);
             WriteBlock(dest_addr, src_ptr, copy_amount);